Quote Originally Posted by Phobos View Post
The NM spawn system in this game is superior to what it was in XI.

I played XI. I loved XI when I had tons of free time to kill on a daily basis. I am not playing XI anymore. I am playing XIV. Do not make XIV into an XI clone.

It's the little things like this that make this game so much more accessible and fun. Claiming that people don't have to camp something if they don't want to is absurd: If you want the item from an NM you will camp it, so forcing a system down everyone's throats when the current system is perfectly valid just seems silly.

With the update there's some decent competition at NM's now, so I've actually gotten my fix of outclaiming people. It's fun, but only because it's not an hour between pops minimum while you kill 12.5 minute respawn placeholders to then compete with someone else for the NM and then vs RNG for the drop. The current system makes it much friendlier.
This is what I like, and if they can keep the 1-5 minute respawns, they can add some other pop conditions (as long as they're not totally f'ed up like Leshy/Vilma/whatever). There is enough competition now to make them interesting from that aspect, but nowhere near the teeth-grinding frustration that it was to camp NMs in FFXI.