No, the long-winded thread was to provide an explanation of what I liked and why so responses like yours wouldn't pop up and we could keep the conversation fairly on-topic.
1. I enjoyed the experience for a handful of reasons
2. I understand that others did not
3. Therefore, such content, which was enjoyed by some and not others, should be optional
4. Rewards could be along the lines of trophies or just useless gear relevant to the NM killed
5. Currently, this game does not have this dynamic so it would be neat if it could be added
In response to your suggestion if that is what makes the idea enjoyable for you then I am all for it! Really pulling together the classes in such a way is creative. Personally, I really did like the randomness and chance feeling that camping had so I still favor it. But, to each their own ^^




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