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  1. #8
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ArianeEwah View Post
    Are you sure? You should double check that!

    Bosses AA do crit. Raid wide aoes and mechnics (such as tank busters, marks etc.) cannot crit, but AAs still do!

    Also, I never saw OP mentioned dying to trash mobs because of crit hits!?
    They just mentioned that Sheltron is rendered useless when getting auto critted... or worse getting hit by crit mechanic.
    Errrr Nope, they don't crit, atleast not unless its a specific mechanic. I'm 99.9% sure on that, but feel free to provide a source saying otherwise.

    Quote Originally Posted by TheForce View Post
    Nope. This is definitely not the end of the discussion. What is your problem? Getting so up in arms about what exactly? I never said I was dying to dungeon mobs, what I'm saying is that RNG shouldn't affect the effectiveness of my CD. And well, to heck with balancing around only raids, especially when doing so gives birth to obvious, and quite frankly, laughable flaws like this.

    If RNG shouldn't be able to dictate your effectiveness then surely, to make it fair, you shouldn't be able to crit your attacks or heals either, then?
    And no - If things are balanced around raids, that trickles down to 4 man dungeons and extreme trials....but it doesn't work the other way around.

    Quote Originally Posted by Cabalabob View Post
    If tank balance is based around raids and raids can’t crit then this change does not effect balance. So why would you be against a quality of life change that makes sense since it means a damage reduction cooldown would actually reduce damage? And if your answer is why should block be checked before crit? My answer is why shouldn’t it?

    Try to envision a scenario where a baseball player is about to hit a ball and it is determined if the ball smacks the player in the face (critical hit) before it is checked if the ball is thrown wide (accuracy/evasion), if he hits the ball with his bat (block) or if the ball bounces off his helmet (parry). The order that FFXIV’s checks happen in is weird, a critical hit should not be checked before it is checked if it even hits or bypasses your defences.
    Well no - Checking for crit first is how the game works. If its a crit, it wont miss, and it'll do more damage.

    That's simply how the game is coded and it makes sense.

    Is damage crit? Yes
    Did target block? Yes
    Take Crit damage number, reduce block percentage, apply damage.

    It should not be Reduce block percentage, take crit number, apply damage. That's not how even basic maths works.
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    Last edited by VenKitsune; 11-07-2019 at 11:16 PM.
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)