To clarify however, both XI and XIV for the most part where terrible grinds which offered little in regards of fun and excitement, but for me XI is the lesser evil due to that you at least had to put some effort into winning your fight, aka earning your exp.
If only XIV could take on a more single player aproach to leveling (while keeping valid party play options incorporated), let us do intressting thigns to earn our exp and fight badass mobs, and not slaughter scores of marmots, coblyns and dodos etc.
And you have to agree that leve quests are one of the most repetetive boring way to level ever put into a MMORPG.
Its the same few quests over and over again with no backstory, no context and just sligthly varied enemies and locale.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
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