I understand many people don't wish for the cap to raise before 2.0, however I actually made this thread to hopefully gain raw information instead of opinionated reasons why we don't need a cap raise. I see all the disadvantages of pre-2.0 cap raises, but I'd still like to know about when we can expect them even if it won't happen until 2013/2014. I think all the stuff that comes with a cap raise (given from FFXI's experience, an expansion with new jobs and areas to explore along with new content) would make a lot of people happy. I know you can get new jobs/areas/content without raising the cap, but I don't think any of those would have an /airquotes "complete feel" to it while still being stuck at 50 which doesn't feel quite mature enough to be end game-ish.

I'm reluctant to play the game for level 50 gear when there's level 90+ mobs roaming around the core area. I also believe it would be kind of crappy to develop real "end game" content for level 50 when it doesn't feel like an "end game" level. To me, level cap raises mean better content besides these dungeons and primals to keep us busy until they are ready for it.