Quote Originally Posted by rachcouture View Post
WTFast isn't worth it. You're better off subbing to a real VPN for the security enhancements than a mediocre rerouting service with a low success rate.
Played ARR without WTFast, Ping was constantly fluctuating between 450 and 600 (This was back in the days before the adjusted server tick rate).
With WTFast, my ping is a rocksteady 180. From the south eastern end of Australia no less, which means my traffic needs to cross the entire width of the country to get to the pipe in WA that connects to San Jose.

To get the best results from WTFast, you absolutely need to enable multi server routing in the settings and have a sub. Then when you setup the connection, set both servers to "Choose Best". That picks lowest possible ping WTFast node on the first server, then picks a server with the least possible hops to destination as the second server.

For me, this manifests as a 5 hop journey.
1 - Home
2 - ISP
3 - WTFast node AU
4 - WTFast node US
5 - destination XIV datacenter.

You could probably do some sort of manual routing if the Security VPN service allowed user control like that, but generally their concern is data safety/anonymity, not best possible game connections (I'm aware there are some VPNs that offer both services in one). And they're especially unlikely to have dedicated server nodes exclusively for gaming traffic the way WTFast and I assume other similar services like Pingzapper do.

Also, some sites like Netflix simply will not function if they detect you on a VPN.