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  1. #1
    Player
    Bawnawgwa's Avatar
    Join Date
    Jul 2012
    Posts
    32
    Character
    Hamelin Rattenfanger
    World
    Diabolos
    Main Class
    Archer Lv 80

    Are the bard 'buffs' a Halloween prank?

    Seriously... 1%? Don't try to tell me it adds up... No one in any normal content will every see an actual difference in their damage or their crits. The only people who will see a difference are the people who are running Savages and pouring over dps parses and scrutinizing them.

    SE, make bards actual bards and provide reasonable buffs to their party. My interest in bard died entirely in ShB even though it was my main because you gutted absolutely anything support they had!! Then you add it back just for us to find out it is some of the most useless buffs on the planet. What a slap in the face.
    (6)

  2. #2
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Bawnawgwa View Post
    Seriously... 1%? Don't try to tell me it adds up... No one in any normal content will every see an actual difference in their damage or their crits. The only people who will see a difference are the people who are running Savages and pouring over dps parses and scrutinizing them.

    SE, make bards actual bards and provide reasonable buffs to their party. My interest in bard died entirely in ShB even though it was my main because you gutted absolutely anything support they had!! Then you add it back just for us to find out it is some of the most useless buffs on the planet. What a slap in the face.
    These buffs have an almost 100% uptime. What on Eorzea did you expect?
    (15)

  3. #3
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Bard song buffs in Stormblood were so powerful as to make many other jobs obsolete. Square was scared of having any party-wide buff added that has a 100% up time, so if they played it conservatively, they can always add more to it later. If they over buffed it to start with, it's a lot harder to remove or nerf it without a massive backlash.
    (6)

  4. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    So far, the estimates are that the added BRD buffs give about 700~800 rDPS to a full party. And they will scale higher as our gear scales in later patches. Overall, the BRD theorycrafters are classifying it as a win.

    The 2% passive crit back in SB suffered from massive power creep the higher critical hit scaled. It was pretty strong, and I’d wager that these buffs are similarly strong. +1% straight damage for 30 seconds every time a BRD is in Minuet may seem small to you, but it adds up. The +2% critical hit up on Mage’s is in the same boat.
    (8)

  5. #5
    Player
    elf-with-teeth's Avatar
    Join Date
    Oct 2019
    Posts
    3
    Character
    Astra Dagueule
    World
    Goblin
    Main Class
    Gunbreaker Lv 75
    You gotta remember, these are party-wide. 1% is a bump of one in every 100 attacks, yes, but in a 4-person party? That's 4 instances of 1:100. Effectively, this averages to 4:100, since all of those 100 skills per person are being used simultaneously (there is some skew based on skill/spell speed and the actual base states being affected, which would only make this MORE powerful, but that's a lot more practical math and it's late here). In an 8 person party, obviously, this becomes 8:100.

    Effectively?
    4-person = 1 in 25
    8-person = 1 in 12.5

    It's not that it just adds up in the sense of "over time," it also compounds based on the number of party members, themselves. And I think a statistically-guaranteed whole bonus critical's worth of numbers every 13 attacks ain't too shabby.
    (1)

  6. #6
    Player
    Oxyy's Avatar
    Join Date
    May 2019
    Posts
    3
    Character
    Oxyy Genn
    World
    Tonberry
    Main Class
    Summoner Lv 80
    Now it in a law for all ultimate raider to have 1 bard in the static.
    (1)

  7. #7
    Player
    Pour's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    40
    Character
    Epi Lepsy
    World
    Twintania
    Main Class
    Bard Lv 100
    Quote Originally Posted by elf-with-teeth View Post
    You gotta remember, these are party-wide. 1% is a bump of one in every 100 attacks, yes, but in a 4-person party? That's 4 instances of 1:100. Effectively, this averages to 4:100, since all of those 100 skills per person are being used simultaneously (there is some skew based on skill/spell speed and the actual base states being affected, which would only make this MORE powerful, but that's a lot more practical math and it's late here). In an 8 person party, obviously, this becomes 8:100.

    Effectively?
    4-person = 1 in 25
    8-person = 1 in 12.5

    It's not that it just adds up in the sense of "over time," it also compounds based on the number of party members, themselves. And I think a statistically-guaranteed whole bonus critical's worth of numbers every 13 attacks ain't too shabby.
    Not talking about if this 1:100 math actually checks out or not but bard doesn't buff itself. Bis bards barely scratch the 12.5k mark on a dummy, 12.2k might be more realistic while MCHs probably do about 14k. I might be entering some feelycraft territory here but seeing a 13k refulgent arrow actually feels bad.
    (1)
    Fragile creatures, we are taught to fear the Reaper
    Ever running, we are dead before we meet Her

  8. #8
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Pour View Post
    Bis bards barely scratch the 12.5k mark on a dummy, 12.2k might be more realistic while MCHs probably do about 14k.
    Thats 12.5k aDPS not 12.5k rDPS, rDPS is the one that people care about. Don't parse with a dummy on BRD, its not accurate
    (2)

  9. #9
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by HyoMinPark View Post
    +1% straight damage for 30 seconds every time a BRD is in Minuet
    https://na.finalfantasyxiv.com/jobguide/bard/

    Then the tooltip in game and the website are wrong, that's where the mistake come from.
    I though it was weird to put the straight damage increase on Ballad since the raid burst has ended once you use it. But if it's actually in Minuet but texts are wrong, then it's better.
    (0)

  10. #10
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by KDSilver View Post
    I though it was weird to put the straight damage increase on Ballad since the raid burst has ended once you use it. But if it's actually in Minuet but texts are wrong, then it's better.
    2% crit rate is generally better than 1% damage because almost everyone stacks enough crit in their gear to have higher than 50% damage multiplier on their crits. You only need 2047 crit to go from 50.0% to 50.1% bonus damage.
    (2)
    Last edited by Kitfox; 10-31-2019 at 11:18 PM.

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