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  1. #1
    Player
    Super_Smiley's Avatar
    Join Date
    Jul 2016
    Posts
    74
    Character
    Super' Mario
    World
    Hyperion
    Main Class
    Summoner Lv 90

    I love 5.1 Summoner changes!

    I really love the 5.1 Summoner changes. I really have a lot of fun on Summoner now, and like the feeling of being strong again. Thank you to all the developers who made all of these awesome changes.

    ~Fin~
    (9)

  2. #2
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Its only "major" problem is Dreadwyrm Trance.
    Now there's absolutely no reason to stay for its full duration, basically using its Deathflare ASAP.

    Personally, I think Demi-Bahamut should've been integrated into it (similar to Firebird Trance).

    Other than that, I (mostly) agree.

    That said, I'm still waiting on proper Egi glamours for it (e.g. Ramuh-Egi)...
    (2)

  3. #3
    Player
    ksuyen's Avatar
    Join Date
    Jul 2017
    Posts
    185
    Character
    Yu Sakurakoji
    World
    Lamia
    Main Class
    White Mage Lv 90
    Me too. SMN also finally has our dps justification after waiting for so long.
    (2)

  4. #4
    Player
    AbelArchaniEA's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Abel Archani
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Super_Smiley View Post
    I really love the 5.1 Summoner changes. I really have a lot of fun on Summoner now, and like the feeling of being strong again. Thank you to all the developers who made all of these awesome changes.

    ~Fin~
    That's the spirit!
    (2)

  5. #5
    Player
    Wolfius's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    22
    Character
    Wolfius Auron
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    I can finally feel my pet has some weight on the encounters and not just being fillers and the extra movement its nice
    (4)

  6. #6
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Exodus-E View Post
    Its only "major" problem is Dreadwyrm Trance.
    Now there's absolutely no reason to stay for its full duration, basically using its Deathflare ASAP.

    Personally, I think Demi-Bahamut should've been integrated into it (similar to Firebird Trance).

    Other than that, I (mostly) agree.

    That said, I'm still waiting on proper Egi glamours for it (e.g. Ramuh-Egi)...
    This is my biggest complaint as well. It just feels so superfluous and serves no point. Merge that bad boy into DWT, make our GCD's into something like a 1, 1, 1, 2 system where Ruin 2 is replaced by ruin 4 but doesn't use Further ruin stacks, and three uses of further ruin turns Ruin 3 into a GCD of Deathflare so we can keep that awesome animation.

    Not saying it needs to be like that, but man Firebird Trance just feels so DAMN GOOD, and DWT and Bahamut just don't. I can put up with the rigid aetherflow mechanics and downtime punishments if both my major burst phases feel amazing.
    (2)

  7. #7
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,842
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    I dont mind the changes, but finding a button layout and a rotation I'm comfortable with is driving me batty, T.T.
    (1)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  8. #8
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Eloah View Post
    I dont mind the changes, but finding a button layout and a rotation I'm comfortable with is driving me batty, T.T.
    I'm compiling an updated gallery of UI layouts for both KBM and Gamepad players on the akhmorning website as examples for players to get inspiration from. If I get enough images, I'll put it up tonight.
    (2)
    Summoner Afficionado

    Creator of AkhMorning: https://www.akhmorning.com

  9. #9
    Player
    CrazyAce's Avatar
    Join Date
    Apr 2019
    Posts
    31
    Character
    Sunny Sundiver
    World
    Zalera
    Main Class
    Sage Lv 90
    Personally I find the class to be rather clunky. I do not like the Egi Assaults being on the GCD considering they conflict with your Trance rotations.
    (1)

  10. #10
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    They only conflict with Firebird Trance and Demi-Bahamut, the rotation has you use them in the 40s every minute around them. With a bit of practice, it really isn't so bad. EAs even as OGCDs still had similar limitations before.

    @Eloah: Here's the first batch of UI examples as promised. We're in the process of updating everything rotation related for 5.10. Opener section is done, rotation is a WIP and Demis need an update.
    (2)
    Summoner Afficionado

    Creator of AkhMorning: https://www.akhmorning.com

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