Quote Originally Posted by Billythepancake View Post
Poorly worded. Forgive me, but you did have a mechanic literally meant to hold cards. Sure, I'll give the new system this, that as soon as you draw it goes on CD, that is nice, but the old system,say you had balance but you wanted to enhance, put it to the side, or you felt you would need whatever card later, or you just needed a second to figure who to give what, put it to the side. Sure you can do that with this system, but if you do it during opener or some other inopportune time, you risk delaying divination.
Yes, but that method of holding the card meant that your only option was to play it (and use your Royal Road).

But to be fair, this is mostly because we're talking in the context of how it was back then vs how it is now. Button bloat was the only reason you couldn't have Draw/Play on separate buttons back then and eliminate the problem of having to use the card immediately.

Similarly, you now have to use the cards immediately because of one button: Sleeve Draw.

However, my opinion is that this is predominantly a controller problem and I agree with Shurrikhan on this. As a bonus, improving controller support to solve this problem is not only QoL for this specific problem, but across the board.