So, uh... what fights exactly are random beyond a singular attack being swapped out now and then (E2S with the standalone Slicers/Guillotines) or the phase's order changing up (E4S with car first/fist first, E2S with first Quietus either being Retribution first or Chaos first)? Since I can pretty much guarantee exactly where I'll be in my rotation at any given point in a fight. Nothing ever changes so much that you won't have an exceptionally good idea of what you're doing at any given moment even just based off where the boss is in their mechanics dance.