You know, a good 100 people on the forums might not want AH's...but the thousands of people that took the player's poll think differently.
You know, a good 100 people on the forums might not want AH's...but the thousands of people that took the player's poll think differently.
no need for one now, at the start hell yeah we needed one but since they put in the search command and allowed us to search any item in any ward, it's just a like a AH, well it is one now.
this system works fine for me, i really dont care about the history. i'll sell a item for what i think it's worth and keep it up for months. it's just a matter of time till i'm the only one with that item up and it will sell for my price!
The current market ward duplicates the general system used for an AH by most mmos, but does this at a much higher overhead server and performance wise. It also takes longer to set up than an AH, and is lower to get the item. Constant crashes in the market ward just further hinder, and prove that this system is not working. Add to that, we are seeing a small amount of players compared to what it will be when the game re-launches, and it spells nothing but disaster for the market ward system. It's a lovely idea, but it's just not practical.
I think a more traditional mmo AH with a buy it now system works much better both for the players, and for the lower server overhead.
Cheers
what is the problem of having both system?, market wards and AH... all happy with that right? :3
I'm with this. I would like to see a history and also like it if all the wards were connected somehow.I have been through a few threads about AH. And I have yet to see someone state a legitimate reason, aside from over paying for an item (sellers advantage), that CAN NOT be implemented in the Market Wards...
Ppl complain "An AH is global!"
No, not all MMO AH are global, nor is that a feature limited only to AH. Also in the future SE may connected the wards for viewing purposes. Example: you are "item searching" in UL and you can see on the list items from GRID (specified by city).
Ppl complain "too much undercutting!"
Um, AH doesn't solve that problem either!
Ppl complain "The Wards have no price history!"
That is correct... maybe in the future they will address that.
PPl complain & complain & complain & complain
And have yet to state a solid argument for AH that could not be implemented to some extent with the Market Ward.
Lets be honest. Have um-teen threads on AH can we be certain that SE will not implement a AH b/c that would undermine the Market Ward they are working so hard to establish?!
Hmmm.. if they took the wards system. Left it as is just added a purchase feature at the search window so.. lets say you search your item. There are 20 of that item selected (price sorted lowest to highest), now instead of going to that Retainer to purchase. The system just allowed you to access the retainer in question and purchase from the search feature. as well letting you enter and walk up to the retainer, SE can monitor the activity and determine which would better suit the masses.
Can even change the feature to go to your retainer and supply (manage bazaar) either at the Search window. or manually by walking and setting ones retainer in the selected ward.
just an idea on how to work the wards to favor a quicker system.
This should really end the thread. Bang on.The current market ward duplicates the general system used for an AH by most mmos, but does this at a much higher overhead server and performance wise. It also takes longer to set up than an AH, and is lower to get the item. Constant crashes in the market ward just further hinder, and prove that this system is not working. Add to that, we are seeing a small amount of players compared to what it will be when the game re-launches, and it spells nothing but disaster for the market ward system. It's a lovely idea, but it's just not practical.
I think a more traditional mmo AH with a buy it now system works much better both for the players, and for the lower server overhead.
Cheers
Why would you want an AH, in FFXI you could only put 6 or 8 (can't remember) items up for sale. Here i get 20 spaces over my 2 retainers, or and extra 20 storage spaces if i need them in an emergency, plus the added bonus of people browsing my Retainer when they have come to purchase a specific item, that you wouldn't get in an AH. Love the current system now its been sorted, and any adjustments can only improve it more.
http://kotrls.guildwork.com
I like how the markets have been fixed now, you don't really need the auction house anymore. You can search for what you want, it lists cost/who/where instead of blind pricing, and you don't get the tax cut off of your sell until after you sell your item.
The only issues are that the search won't tell you if you're looking at a +quality item and the fact you have to sacrifice your retainer slot for a while. The last con being that it's too data extensive to link market wards from all nations and everyone knows the majority of things you'll find are in Ul'dah otherwise.
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