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  1. #1
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    Mar 2011
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    The current market ward duplicates the general system used for an AH by most mmos, but does this at a much higher overhead server and performance wise. It also takes longer to set up than an AH, and is lower to get the item. Constant crashes in the market ward just further hinder, and prove that this system is not working. Add to that, we are seeing a small amount of players compared to what it will be when the game re-launches, and it spells nothing but disaster for the market ward system. It's a lovely idea, but it's just not practical.

    I think a more traditional mmo AH with a buy it now system works much better both for the players, and for the lower server overhead.

    Cheers
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  2. #2
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    Quote Originally Posted by Akuun View Post
    The current market ward duplicates the general system used for an AH by most mmos, but does this at a much higher overhead server and performance wise. It also takes longer to set up than an AH, and is lower to get the item. Constant crashes in the market ward just further hinder, and prove that this system is not working. Add to that, we are seeing a small amount of players compared to what it will be when the game re-launches, and it spells nothing but disaster for the market ward system. It's a lovely idea, but it's just not practical.

    I think a more traditional mmo AH with a buy it now system works much better both for the players, and for the lower server overhead.

    Cheers
    This should really end the thread. Bang on.
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  3. #3
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    Mar 2011
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    Quote Originally Posted by Akuun View Post
    The current market ward duplicates the general system used for an AH by most mmos, but does this at a much higher overhead server and performance wise. It also takes longer to set up than an AH, and is lower to get the item. Constant crashes in the market ward just further hinder, and prove that this system is not working. Add to that, we are seeing a small amount of players compared to what it will be when the game re-launches, and it spells nothing but disaster for the market ward system. It's a lovely idea, but it's just not practical.

    I think a more traditional mmo AH with a buy it now system works much better both for the players, and for the lower server overhead.

    Cheers
    Probably the most succinct post thus far and highlights the main weakness with the wards system. However, i'd like to offer another view which is one in regards to the experience of using either system. At this point, there pretty much is no right or wrong system, only a matter of preference.

    Consider this as the difference between online shopping versus going to your local mall. One is purely built around convenience and the experience is primarily limited to the interaction with a browser window. The second is one that is built to emphasize the experience of shopping, browsing, and physical vendors.

    I like that the FFXIV designers went with this approach because frankly, when everyone else is doing the same boring AH, I rather enjoy interacting with physical vendors than just a name within a list.
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