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  1. #11
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    Join Date
    Mar 2011
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    LL
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    Quote Originally Posted by AdorraEloom View Post
    I enjoyed the AH system in ff11, I could see the history of items, being able to see what an item was sold at the last 15 times. AH would also save a lot of time in regards to traveling to the wards to pick up your item or to sell an item, this could be very time consuming if you are in the market for buying or selling multiple items.
    The items stated above are reasons that FF11 economy didn't do well.

    1. Item price history is a tool for price fixers and inflation. Price history is a great way to price fix, and prices don't flow naturally with the demand when every average consumer can instantly review past prices (real or faked).

    2. If an AH is implemented it should be individual to that region. Such that, items placed on sale in one city should not be able to be purchased in all other areas of the game. This will add market complexity to the game -import/export, area specific materials- that people will enjoy, and keep the economy flowing.

    SE can even use import export tariffs on goods to help fight inflation later in the game life.
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    Last edited by Haraldsson; 03-22-2011 at 01:22 PM.

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