Page 3 of 16 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 164

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    10
    no need for one now, at the start hell yeah we needed one but since they put in the search command and allowed us to search any item in any ward, it's just a like a AH, well it is one now.

    this system works fine for me, i really dont care about the history. i'll sell a item for what i think it's worth and keep it up for months. it's just a matter of time till i'm the only one with that item up and it will sell for my price!
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    13
    The only benefit I see for an AH is the server space saved for other aspects of the game. The market ward with the new upgraded menu works the same way. And since the retainers can model stuff, something will catch an eye or there are people who like to shop and will browse surrounding retainers.
    (0)

  3. #3
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    I don't, as others have said the wards basically do what an AH does and it's a different spin on an AH. Though if they put one in, even though I don't see the point, I'm sure it would be used. I just don't see the point in having both...

    If I had to choose between Ward and AH:: Ward Please, Thank You.
    (0)
    I'm just a bun boy, doing bun boy things.

  4. #4
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Main reason: I want to see a universal system where I can buy/sell in any town instead of having to go to Ul'Dah for everything.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Dr. Light's Laboratory
    Posts
    140
    I want to be able to:
    -Find items
    -Buy items
    -Sell items

    I can now do this within the market wards.
    There is still room to improve such as organizing weapons/armor in order of class or rank.

    I would be interested to know what the OP's definition of an auction house is so we can all discuss the subject with the same frame of reference.
    (0)

  6. #6
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    An Auction House operates two ways.

    Blind Auction where you bid low until you hit what the player put as the lowest bid. Prices are not present except in a history. So you might spend up to an hour trying to bid on an item to make sure you got the best price for it. (FFXI)

    Or A Silent Timed Auction where you put your bid down and the bid is public and who ever has the highest bid after 7 days wins (WoW)


    The Marketward gets rid of both of those and allows for instantaneous purchasing instead of waiting around to make sure you won.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #7
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    I have been through a few threads about AH. And I have yet to see someone state a legitimate reason, aside from over paying for an item (sellers advantage), that CAN NOT be implemented in the Market Wards...
    Ppl complain "An AH is global!"
    No, not all MMO AH are global, nor is that a feature limited only to AH. Also in the future SE may connected the wards for viewing purposes. Example: you are "item searching" in UL and you can see on the list items from GRID (specified by city).
    Ppl complain "too much undercutting!"
    Um, AH doesn't solve that problem either!
    Ppl complain "The Wards have no price history!"
    That is correct... maybe in the future they will address that.
    PPl complain & complain & complain & complain
    And have yet to state a solid argument for AH that could not be implemented to some extent with the Market Ward.

    Lets be honest. Have um-teen threads on AH can we be certain that SE will not implement a AH b/c that would undermine the Market Ward they are working so hard to establish?!
    (0)

  8. #8
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by javid View Post
    I have been through a few threads about AH. And I have yet to see someone state a legitimate reason, aside from over paying for an item (sellers advantage), that CAN NOT be implemented in the Market Wards...
    Ppl complain "An AH is global!"
    No, not all MMO AH are global, nor is that a feature limited only to AH. Also in the future SE may connected the wards for viewing purposes. Example: you are "item searching" in UL and you can see on the list items from GRID (specified by city).
    Ppl complain "too much undercutting!"
    Um, AH doesn't solve that problem either!
    Ppl complain "The Wards have no price history!"
    That is correct... maybe in the future they will address that.
    PPl complain & complain & complain & complain
    And have yet to state a solid argument for AH that could not be implemented to some extent with the Market Ward.

    Lets be honest. Have um-teen threads on AH can we be certain that SE will not implement a AH b/c that would undermine the Market Ward they are working so hard to establish?!
    I'm with this. I would like to see a history and also like it if all the wards were connected somehow.
    (0)

  9. #9
    Player
    Joe_Cool's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Jojo Cool
    World
    Hyperion
    Main Class
    Conjurer Lv 15
    Quote Originally Posted by javid View Post
    I have been through a few threads about AH. And I have yet to see someone state a legitimate reason, aside from over paying for an item (sellers advantage), that CAN NOT be implemented in the Market Wards...
    Ppl complain "An AH is global!"
    No, not all MMO AH are global, nor is that a feature limited only to AH. Also in the future SE may connected the wards for viewing purposes. Example: you are "item searching" in UL and you can see on the list items from GRID (specified by city).
    Ppl complain "too much undercutting!"
    Um, AH doesn't solve that problem either!
    Ppl complain "The Wards have no price history!"
    That is correct... maybe in the future they will address that.
    PPl complain & complain & complain & complain
    And have yet to state a solid argument for AH that could not be implemented to some extent with the Market Ward.

    Lets be honest. Have um-teen threads on AH can we be certain that SE will not implement a AH b/c that would undermine the Market Ward they are working so hard to establish?!

    I like the Market Wards and think they should keep them. As far as the price history thing, I actually think its better NOT to have it. It keeps prices fresh which is a good thing to me. It also lowers how low the under-cutting can go for particular items since once all of the items are sold, it can go back to a good and fair price. Whereas with some AH's, like FFXI's AH, once the undercutting begins (and it WILL)....the price usually just gradually goes lower and lower, then stays low.

    Also, imagine all of the new and fun things that can be done with Market Wards. Like being able to level up your retainer and having different quests that can be done with your retainer/market wards as well.
    (0)
    Last edited by Joe_Cool; 03-23-2011 at 01:14 PM.

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    64
    Anti-RMT please. I like the wards. If they can implement and auction house element while still having to run around to get the item then thats fine.

    The current wards stop from any type of RMT botting that can be done on most auction houses where the player can just stand there and access everything. No bot can search for an item and go purchase it with the current setup.
    (0)

Page 3 of 16 FirstFirst 1 2 3 4 5 13 ... LastLast

Tags for this Thread