I'm also on Crystal. I'm also in an off timezone. I queue frontlines for hours now while doing gathering or fates just on the off chance that enough off-time players might do the same and a Unicorn off-time game might happen(my longest queues have been 4 hours in non-peak times before I gave up). I hate the thought of 50-ish players all trying to do frontlines and thinking that my addition could be the difference between a game happening so I just keep trying. I wish we knew how many people are in the queue, so we have a better ability to gauge if a match will happen. Having, at least, the ability to shout out in high-pop areas that a game could happen if just a few more people join could help if (8v8v8) man doesn't return.

That said, I'd rather have 24-man back!!! Until the mad rush for the Garo mounts at the end of 5.1, I had barely even played a 72 man game. Now I have to be up at off hours just to get a game in if one happens at all. And sure, 24 man games were a bit slower but as others have said you really could feel like you had an impact. The win rates weren't as skewed because of just one or two long-time players or new players on any team could decide the match. I had good win rates as a freelancer which just doesn't happen on Crystal with 72-man. There was even a little time to teach someone who was new to PVP about what was happening.

Who is 24man's removal benefitting? I don't understand.

Please SE, bring (8v8v8) back!