does a mini-game have to be 100% fail proof for it to be enjoyable? is an element of randomness that off-putting that it's going to adversely affect your mood?
does a mini-game have to be 100% fail proof for it to be enjoyable? is an element of randomness that off-putting that it's going to adversely affect your mood?






Not "affect my mood" but I guess there's a different sort of disappointment in failing because you misjudged where to stand versus failing because of a completely random event you had no control over.
As was said earlier, I think it's frustrating to get that "pure luck" element in the middle of a "lucky skill" challenge. Not in a deep or lasting way, but it's a different feeling to losing because you know you messed up.
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