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  1. #41
    Player
    Lodi's Avatar
    Join Date
    Jun 2019
    Posts
    172
    Character
    Eijala Wyman
    World
    Louisoix
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sloprano View Post
    And don't even want to think about that if we get it it'll have a 2.5 second casted Aimed shot, instant hip shot, a shrapel shot for dot, a not-Cure, the parrot is a 2 min CD and all the healing is eight oGCDs on 30-60s cooldown.
    Stop that, you're scaring me.
    (3)

  2. #42
    Player
    Molitva's Avatar
    Join Date
    Nov 2019
    Location
    New York
    Posts
    25
    Character
    Molitva Vera
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MitsukiKimura View Post
    I'm all for a Chemist healer or something of the sort but I personally wouldn't touch it if it had those kinds of weapons. Those look like basic infantry weapons for the grand company recruits. Though I think Geomancer might be a realistic healer in the future "Only" when they sort out all the healer issues/problems/concerns from the healing community
    Like I said before im just having fun with an idea. They would obviously have way better looking rifles if they chose to design a rifle based character today. Most people dont like military themed characters any so my idea will most likely never go anywhere. You said it yourself you dont want basic looking things. I love basic it makes a character look like they are actually competent in what they trained in unlike most of the anime themed gear. that being said I really dont ever see any of what im asking for coming into reality.
    (0)

  3. #43
    Player
    Molitva's Avatar
    Join Date
    Nov 2019
    Location
    New York
    Posts
    25
    Character
    Molitva Vera
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sloprano View Post
    Ever since seeing the sign at the marauder's guild, been wanting a corsair class. I could very well see it as a swashbuckling ship's leech that learned how to heal from afar with custom ammo that heals and hurts, coupled with a medic's bag of syringes, weird fruit and antidotes from exotic shores, and know how to use his bonesaw and riflebutt in close quarters. All dressed in flagrant landsknecth colors since there was no use even for healers hiding from combat when a ship was boarded, so might aswell look good when healing and hurting. Could even sport a parrot that shouted profanities or sang sea shanties for buffs and debuffs. Even just a vanity skill that made it come sit on your shoulder so you can feed it bisuits.

    And don't even want to think about that if we get it it'll have a 2.5 second casted Aimed shot, instant hip shot, a shrapel shot for dot, a not-Cure, the parrot is a 2 min CD and all the healing is eight oGCDs on 30-60s cooldown.
    Now this I can get behind. A pirate themed healer with some damn good firepower to boot. its no suprise that this is coming from someone wearing my favorite set in the whole game. Thats filibuster/royal volunteer for those who are wondering.
    (2)

  4. #44
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I would prefer the Magun for Chemist.

    FFunlimited: https://www.youtube.com/watch?v=VRd-Xg0e2oc

    Just imagine mixing up all your ingredients (soils) like FFU and blasting your allies with beneficial concoctions and your enemies with debilitating attacks what's more epic than that.
    (1)
    Last edited by Brightshadow; 11-13-2019 at 11:28 PM.

  5. #45
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    I mean, if this is all about reusing those rifle models, I personally don't see why those guns couldn't go to a MCH as level 1 glamour items, considering they regularly throw around much heavier guns with ease that are allegedly pistols. We already have simple weapons and wooden katanas for other jobs.

    Worst case, perhaps some other kind of Ranged DPS. But I personally can't see any reason to put these in the hands of a healer.

    I'm just gonna rip the band-aid off, I have zero expectation of getting a non-magical healer job. Either they would have to open a new category in Disciples of War including separate Role Actions and churn out new categories of gear since Mind wouldn't be applicable, or the actual "non-magic" portions would be purely cosmetic -- and an aesthetic alone does not make a full job.

    Quote Originally Posted by MitsukiKimura View Post
    I'm all for a Chemist healer or something of the sort but I personally wouldn't touch it if it had those kinds of weapons. Those look like basic infantry weapons for the grand company recruits. Though I think Geomancer might be a realistic healer in the future "Only" when they sort out all the healer issues/problems/concerns from the healing community
    Real talk, I'd much rather have GEO as a support-oriented caster DPS (especially with the opportunity to use all the Earth/Wind/Water spells WHM will never touch now that it's moving in a pure Holy direction), and I have yet to see a unique CHM concept that's fleshed out enough beyond aesthetics to excite me for that job (much less as a full healer), especially when most propose adding Mix as a straight-up clone of Mudras or AST Seals.

    Honestly, if we ever see Chemist actually added, it wouldn't surprise me if it was either as a support Ranged DPS job throwing acid/incendiary bombs/etc, or straight-up a Limited job that has to collect ingredients.

    Quote Originally Posted by Brightshadow View Post
    I would prefer the Magun for Chemist.

    FFunlimited: https://www.youtube.com/watch?v=VRd-Xg0e2oc
    Isn't that visually more of a MCH pistol though?

    Also, how much of a PITA would it be to have to Mix that way? That's a huge number of button presses for your job's most iconic ability.
    (1)
    Last edited by Archwizard; 11-14-2019 at 08:59 PM.

  6. #46
    Player
    Molitva's Avatar
    Join Date
    Nov 2019
    Location
    New York
    Posts
    25
    Character
    Molitva Vera
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Brightshadow View Post
    I would prefer the Magun for Chemist.

    FFunlimited: https://www.youtube.com/watch?v=VRd-Xg0e2oc

    Just imagine mixing up all your ingredients (soils) like FFU and blasting your allies with beneficial concoctions and your enemies with debilitating attacks what's more epic than that.
    This is actually a darn good idea. Still a modern combat ish theme. I could totally compromise for this. Freaking sweet idea dude!
    (0)

  7. #47
    Player
    Molitva's Avatar
    Join Date
    Nov 2019
    Location
    New York
    Posts
    25
    Character
    Molitva Vera
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Archwizard View Post
    I mean, if this is all about reusing those rifle models, I personally don't see why those guns couldn't go to a MCH as level 1 glamour items, considering they regularly throw around much heavier guns with ease that are allegedly pistols. We already have simple weapons and wooden katanas for other jobs.

    Worst case, perhaps some other kind of Ranged DPS. But I personally can't see any reason to put these in the hands of a healer.

    I'm just gonna rip the band-aid off, I have zero expectation of getting a non-magical healer job. Either they would have to open a new category in Disciples of War including separate Role Actions and churn out new categories of gear since Mind wouldn't be applicable, or the actual "non-magic" portions would be purely cosmetic -- and an aesthetic alone does not make a full job.



    Real talk, I'd much rather have GEO as a support-oriented caster DPS (especially with the opportunity to use all the Earth/Wind/Water spells WHM will never touch now that it's moving in a pure Holy direction), and I have yet to see a unique CHM concept that's fleshed out enough beyond aesthetics to excite me for that job (much less as a full healer), especially when most propose adding Mix as a straight-up clone of Mudras or AST Seals.

    Honestly, if we ever see Chemist actually added, it wouldn't surprise me if it was either as a support Ranged DPS job throwing acid/incendiary bombs/etc, or straight-up a Limited job that has to collect ingredients.



    Isn't that visually more of a MCH pistol though?

    Also, how much of a PITA would it be to have to Mix that way? That's a huge number of button presses for your job's most iconic ability.
    I appreciate your honesty. I do see geomancer as the more reasonable job as well and would not be surprised if that's what's coming next. That being said I will still be here making an attempt to flesh out some kind of technology healer that uses rifles or something similar. Most likely will never happen. That's ok though. At least I'm giving it a go. The worst they can do is have a dev just say no. That's when it will be time to call it quits.
    (0)

  8. #48
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Not a single reference to Maam and her magic gun where you charge bullets with healing spells

    Am I too old ?
    (1)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  9. #49
    Player
    Molitva's Avatar
    Join Date
    Nov 2019
    Location
    New York
    Posts
    25
    Character
    Molitva Vera
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Reynhart View Post
    Not a single reference to Maam and her magic gun where you charge bullets with healing spells

    Am I too old ?
    You have my attention. I've never heard of this character before.
    (0)

  10. #50
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Molitva View Post
    You have my attention. I've never heard of this character before.
    That's a character in Dragon_Quest:_The_Adventure_of_Dai. After her training, she received a Magical Gun with bullets that can be charged with spells by any magician, since she wasn't able to cast them herself. But sometimes, she also charged them with healing spell to heal a distant target.
    (0)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

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