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  1. #1
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Not really going to bother making another long post to argue, because either you or I have the wrong idea of what a game engine really is and how much it limits what can be accomplished in a game.

    For the future of the game, I hope it's me.

    May want to rewatch GW2 battle videos, by the way.
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    Last edited by solracht; 04-09-2011 at 10:59 AM.

  2. #2
    Player
    Join Date
    Mar 2011
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    1,387
    Quote Originally Posted by solracht View Post
    Not really going to bother making another long post to argue, because either you or I have the wrong idea of what a game engine really is and how much it limits what can be accomplished in a game.

    May want to rewatch GW2 battle videos, by the way.
    Regarding Guild Wars 2, you lock onto targets to attack them or you use ground-targeting AoE or conal AoE to attack multiple mobs within range (things which FFXIV basically has already).

    Side bar: the engine governs how the developers make the client, its functions, and what we basically see, the server and network-code governs how the game responds to our actions and the actions of others. Given that we are discussing combat in an MMO, the network coding is most relevant.
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    Last edited by gifthorse; 04-09-2011 at 11:05 AM.

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