I don't want auto-attack, as most know.

The monsters overall are easy enough that people can and are just spamming their way through battles. It doesn't matter that they're being terribad players, it works, so whatevs is consensus. The problem isn't attack spam but rather the inherent laziness in most people wanting the path of least resistance.

We don't need auto-attack. What we need are more low/non-TP abilities, and abilities that are more effective in how they affect the outcome of the fight. Right now the incentive for players to be strategic isn't really there, thus we have people spamming their way through battles and then complaining about how boring it is.