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  1. #1
    Player
    ESAR's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Myrddin Soleece
    World
    Hyperion
    Main Class
    Botanist Lv 30

    Why do you want auto-attack? (discussion)[dev1022]

    Why do "You" want an auto-attack?




    Why would it help you?

    What would it make easier?
    (0)

  2. #2
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    This topic already has a few posts and most of them have hundreds of comments. I'm pretty sure most will not want to re discuss...
    (0)

  3. #3
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    melee players are too lazy to press 1 1 1 1 1 1 1 1 1

    and I'll lazy too if I play melee
    (2)

  4. #4
    Player
    Shadowskill's Avatar
    Join Date
    Mar 2011
    Posts
    89
    Character
    Naberius Abaddon
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    The option to toggle it on and off. my play style varies greatly depending what I'm doing, Soloing Auto-attack off allowing me more freedom as well the feeling of being part of the fight. Group play Auto-attack on to allow freedom to chat with the group as well focus on increasing my DPS with BR, abilities not related to standard attacks.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Or they could just extend the battle queue and give us auto attack when we don't press a button. That would be the best way to approach it.
    (0)

  6. #6
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    It's largely dependant what class I am playing as to if I want it or not and also just for the social aspect so i can type out a message and not have to worry about standing there doing nothing while I do.

    How would I implement it? Well make it toggle on/off for basic attack by holding down 1 for a few seconds to toggle on/off. When on it would only use the basic attack once your stamina bar is completely full then wait for it to fill again then launch basic attack again and so on, easy.
    (0)

  7. #7
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Same reason I said in the other 15 threads.
    (1)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    i think ppl just wanna be lazy >.> soory I hate auto attack..... but ya the manual arrack in ffxiv coulda been more fliud. Like making an attack button not an action bar number. Look up DCUO combat. Or elder scrolls I would like that type of attack system. It keeos me entertained and its preatty easy to do abilities.
    (0)

  9. #9
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    I don't "want" auto attack but I will accept it only because I am a very chatty person in-game, in 99% of my parties in FFXI I spent my time talking between JAs, WSs and/or heals/buffs. I can't do that as a melee in this game without forsaking my role.
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  10. #10
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    More chat friendly game.

    Reduce the spam-fest feeling.

    I do like the aspect of the battles being more involved, but I think they could do it better and include auto-attack. Right now though the battle system is more involved than your usual auto-attack, it does not entertain me. There is a difference between a deep and engauging battle system, and one that just keeps me occupied. Its not unique and exciting, its just busy work.
    (3)

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