Quote Originally Posted by DevilsDontFly View Post
Well to be fair, the "lazy" is actually not laziness but time management and workload management. We have at least 16 Primals/trials that have their respective weapons. If every job had their primal weapon, that would be 272 items, at the very least. I'm pretty sure I'm missing a couple primals, but for every Primal I'm missing that means another 17 set of weapons. Assuming that later down the road they decide to release another two jobs, with an expension that has 5 primals weapons, and taking into the consideration only the 16+5 trial weapons I mentioned, that means an extra 42 weapons just for those two jobs. Accounting the existing ones make it 357 + 42. That's just for weapons.

Not taking into account dungeon, pvp and crafted stuff.

It might seem lazy from your perspective and I understand because I'd love to have me some fancy DNC primal stuff too. But oof. That's a lot of different designs.
I felt they should have chosen a cutoff point. Like ShB gets no ARR weapons, they should at least get HW and SB weapons, then 6.0 cuts off at SB and so on and so forth. Just dropping all support for previous primals is dissapointing. I get why they'd do it but it still makes me sad