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Thread: Copied Factory

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  1. #1
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    We all get a turn. Not every new cycle of content will be enjoyed by 100% of people. I have friends that don't like sci fi in their Final Fantasy, and those that do. The mindset we are trying to go for is how much love and a majority want there was for Nier Automata. It was bound to happen in some form or another.

    We're choosing to be happy for those that are, but optimistic that the next 24 man raid series will be more desirable in the next cycle for those that do not care for the theme. We all get a turn. Doesn't mean it's bad, or it's good. You can't have everything happen the way you want in every single patch.
    (2)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I was a bit surprised by the number of new mechanic markers in the raid.

    Some of them are just making existing mechanics less vague now, though, which is always welcome (IE, the chasing AoEs at Engels which were previously denoted with the generic "bad stuff is coming" marker).
    (0)

  3. #3
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    I have never played the series so the setting and characters make little sense to me. It seemed just like a random side story with the dwarves and lots of robots. I did like that the cutscenes were much shorter which makes things a bit more mysterious compared to the extremely cutscene/exposition heavy Ivalice raids.

    Mechanics were a bit different but nothing too outrageous after learning. The raid felt like it went by very quickly with less running between bosses and less trash? Maybe thats just me.

    The final boss music was pretty and was lucky enough to get the orchestrion on my first clear.
    (0)

  4. #4
    Player
    Vayanne's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    104
    Character
    Sylvayn Eauvent
    World
    Zodiark
    Main Class
    White Mage Lv 80
    Not a fan of too dark themes, not that much into post-apocalyptic vistas, because there are a lot of them where I live. I've never played a Nier game, nor do I intend to. Yet I loved the raid! Checked the YoRHa story, put on my most colorful outfit to compensate for the gloominess and had a blast. The weirdest thing was feeling like walking outside the office where I work - it's full of old factory buildings and rusty metal. The worst that happened was that I won a 2B gear coffer and felt guilty after I found out all the parts look terrible on this body, 2B fans deserved it far more, I'm so sorry.
    (1)
    Pink-haired protagonist: I don’t understand!
    Purple-haired antagonist: You don’t need to!
    – All the explanation you need for a (Final) fantasy story.

  5. #5
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I really enjoyed Nier: Automata when I played it. As for thoughts on this crossover raid itself, well I enjoyed the actual fighting well enough for a 24-man. On the whole though I found it a tad underwhelming.

    The story so far is meh, I still don't really understand my motivation for just charging in blindly after a person I've never met.
    I think 2P should have explained herself a bit, or the machines should have been presented as a more immediate threat, because at the minute I feel like I've just backed the first person I randomly stumbled across and joined them in smashing up a load of robots for no real reason.

    Still, most raid stories are a bit naff at first and only really get going in the last tier.


    Also not a fan of how massively different the gear is depending on whether you're a male or female character. Especially as I prefer most of the male designs.
    (4)
    Last edited by Jandor; 11-01-2019 at 08:53 PM.

  6. #6
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    The raid is great, music and all.
    (0)

  7. #7
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    It's fun, but I'm a bit concerned that none of the Nier raids will exceed Rabanastre in difficulty based on their comments.

    I've not played Nier but I still found the overall design pretty rad. I'm more curious about what its lore explanation is going to be.
    (1)
    When the game's story becomes self-aware:


  8. #8
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    So far the Copied Factory has taught me that my UI isn't optimal.

    Things I need to change:
    Turn off or limit spell effects for non-party members. My main has settings right but it's literally impossible to see some effects on my alt through all the raid's spells.
    Move target's cast bar. Need to figure out how to do this because reading the incoming abilities is so important here.

    My least favorite mechanic is the slams on the second to last boss. I can't read them, I have to just follow the raid and I don't know if it's just because they've memorized the pattern or if there's a tell that lets you know which move is next. If it's a static pattern and just memory, then there should be a telegraph on the ground indicating it. If there's a tell I think it should be more pronounced.

    Overall, I like the bullet hell mechanics (but I play Aiming), and I like that the raid doesn't have too much trash.
    (1)


  9. #9
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Sated View Post
    So far the Copied Factory has taught me that my UI isn't optimal.

    Things I need to change:
    Turn off or limit spell effects for non-party members. My main has settings right but it's literally impossible to see some effects on my alt through all the raid's spells.
    Move target's cast bar. Need to figure out how to do this because reading the incoming abilities is so important here.

    My least favorite mechanic is the slams on the second to last boss. I can't read them, I have to just follow the raid and I don't know if it's just because they've memorized the pattern or if there's a tell that lets you know which move is next. If it's a static pattern and just memory, then there should be a telegraph on the ground indicating it. If there's a tell I think it should be more pronounced.

    Overall, I like the bullet hell mechanics (but I play Aiming), and I like that the raid doesn't have too much trash.
    the 4 marx smashes are as follows
    - lean back to its left then glows eyes to indicate hitting right side of platform
    - Reverse of the above leans to its right hitting left side of platform
    - Both hands in air moves forward, hitting rear of platform followed by sides so stand close and mid
    - both hands look like give hug means hitting front of platform then center so stand away and at sides
    (2)
    Guy butt is best butt <3

  10. #10
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Crushnight View Post
    the 4 marx smashes are as follows
    - lean back to its left then glows eyes to indicate hitting right side of platform
    - Reverse of the above leans to its right hitting left side of platform
    - Both hands in air moves forward, hitting rear of platform followed by sides so stand close and mid
    - both hands look like give hug means hitting front of platform then center so stand away and at sides
    Thanks. The first two are pretty obvious, as are the follow-up parts of the last two.
    It's figuring out if I need to run forward or back for the big swings that was the issue but this should help a lot.
    (0)


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