It was different, and potentially fun if I can stay alive. I died about 20 times on my first run. There won't be a second until I've watched a few instruction videos.
It was different, and potentially fun if I can stay alive. I died about 20 times on my first run. There won't be a second until I've watched a few instruction videos.
Last edited by SamSmoot; 10-31-2019 at 11:07 PM.
Ah, it feels good to be a Taro fan.
The data logs and Red """glitch""" fill my soul with a wholesome joy of theorizing and everlasting hype.
Now, to wait for the inevitable JP only drama CD/manga/novella that has vital lore for Drakengard/NieR/Nier/FFXIV
According to Twitter there's even a dragon glitch. Apparently there's just a whole host of interesting glitches so far, and I'm hard pressed to think they aren't 100% deliberate.
I got one where from the second boss on my entire alliance was locked out of the boss rooms. We had to wait and port in. I have to wonder how many other 'glitches' are going to be unearthed as the weeks go by. Because that dragon one apparently only affected one person. But given again how the Nier universe even came to be...
Last edited by Enla; 10-31-2019 at 03:32 PM. Reason: edited screenshot to cut out names just to be safe
But it's not a glitch
https://na.finalfantasyxiv.com/lodes...c/72733b72a8c/
It's legit
I enjoyed it. Mostly.
My only major complaint is the distinct lack in the amount of red balls and bullet hells.
I thoroughly enjoyed it,the OST for the raid is mindblowing, especially the last 2 fights. I've sincerely enjoyed every run I've done on my journey for the 2b outfit coffer and the 2nd to last boss feels epic to fight everytime I do it. I honestly loved it.
For me, the music was the best part. I thoroughly enjoyed that and am really looking forward to the future installments on that alone.
I have no attachment to this series, however, so everything else was pretty much "meh" to me. I didn't enjoy the boss designs nor the aesthetic of the zone. Mechanically, I was engaged, but it wasn't as fun as I was hoping.
The gear rewards are also not an aesthetic I care for, so running it again and again for glamour is not something I'll likely do.
Overall, not my cup of tea. Loved running it with my static simply because it was new content and the music was phenomenal. After googling some Drakengard characters, I'm hoping the next tiers encompass those aesthetics more.
Last edited by lunar_seraphim; 10-31-2019 at 06:00 PM.
Okay raid, music is the best part. The mechanics are tired. Very formulaic, but you don't really see that until you have done it over a dozen times. However, being formulaic is the name of this game.
WHM | RDM | DNC
I found it underwhelming. As hard as it has been advertised, I've been surprised when I hit the end of the quest. I expected more, than a rel. short raid (which's only difficulty is rather the limited camera distance), little (basically entirely from the world detached) story, and a small lore-chest hunt. (btw, isn't there somewhere a completion-counter? Don't know if I've found every box)
I hope there're more quests later, because I find its story has barely begun.
Come on Anogg and Konogg, be quicker to stumble over another threat!
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