Runs require a strategy. The talent is being able to employ that strategy. I'm not saying it's difficult. I'm saying there is where the talent would come in to play.
Runs require a strategy. The talent is being able to employ that strategy. I'm not saying it's difficult. I'm saying there is where the talent would come in to play.
Still dont see it, where is the "Skill", there is ways to do a Speed Run and that is classed as Skill because you can define it as a Strategy?
Is Camping in an FPS a Skill because its a Strategy?
You ignored the whole of my post... Camping is a strategy, being able to do it effectively takes talent. Not everyone can camp well in a fps. Is that easier to understand?
exactly this. all of it.You seem angry, perhaps it's that time of the month and you need a ffxiv pad.
I don't think many of us will argue that speed runs are all that difficult, but the ones saying it haven't even done the dungeons yet which is a continuous source of amusement. It still takes coordination, patience, and yes competent players that aren't retarded to get it done. So skill is a relative term.
Back on topic, longer lockouts and higher drop rates prz. If I have to do these things I'd at least like to do them < 1000 times to get my linkshell geared out.
Having read all these posts so far, I can't say I have any desire to do either of these new dungeons any more than I would want to do the Darkhold again. My options are to play through my own way at my own pace and be rewarded less for that, or speed run through them 100 times and be rewarded with a shitty droprate. What part of these runs contain the good times again?
Dear SE, Dont make a nice dungeon in future, don't even add mobs, just have a long corridor and a boss at the end, that is all you need to do to for-fill the "skill" of your players.
lols
Maybe I should blame SE for making thinking of such crappy design ideas in the first place, by promoting speed runs. Or maybe I am still wearing my goggles from another game that got dungeons right.
The kind you do with people you can stand, and actually enjoy playing with all patch long.Having read all these posts so far, I can't say I have any desire to do either of these new dungeons any more than I would want to do the Darkhold again. My options are to play through my own way at my own pace and be rewarded less for that, or speed run through them 100 times and be rewarded with a shitty droprate. What part of these runs contain the good times again?
Not the ones you do out of convenience with a bunch of assholes, spamming the content 100 times a day so you can get your gear in a couple weeks and be done until the next patch (with content and the people, both of whom you are sick of by then) so that you have more free time to craft yourself a few more hundred million gil.
dear premium virtue, please upload a video of you demonstrating your "skill" in this easy videogame. include your best parses as well, so we might better understand how you can possibly be so much better than the rest of us without ever doing a single productive thing with your time.
lolzzz
Last edited by fusional; 03-26-2012 at 05:33 PM.
Typical BG response =)dear premium virtue, please upload a video of you demonstrating your "skill" in this easy videogame. include your best parses as well, so we might better understand how you can possibly be so much better than the rest of us without ever doing a single productive thing with your time.
lolzzz
"My dick is so big, lemme see you do better"
You has no skill, sorry but you cant change my mind, doing a speed run, does not count for skill.
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