i'm not much on the long lockouts. if this game was like xi(since the comparison is being made) and had a bunch of options on what end game events you could do i'd feel differently. the thing is there's only 3 pieces of end game that is viable atm(ac, cc, ifrit). you put a 24-72 hour lockout on that content and people will sign in and run those few things and then sign out. there's not enough different kinds of end game content to support a long lockout atm.

there's just nothing else worth doing right now with the snails pace of content that has trickled into the game over the last year and most of the new stuff makes the other stuff worthless to do.