Quote Originally Posted by StateAlchemist View Post
You know what effects Enhancing Magic Potency? Vitality. Wait. I don't see any WHM's in VIT gear when they buff. Why u no have 2 sets of gear? :O
Well the problem is how finicky macros can be.

Personally, I have only a couple gear changes in my macros for stuff, and I'm still considering taking them out just because they don't always work.

As an example, my protect macro is:
/equip feet "Mage's Pattens"
/wait 1
/ac "Protect" <t>
/wait 5
/equip feet "Healer's Boots"

Pretty simple, just gives me an extra boost to enhancing when I'm casting protect. Since it's a 5 minute spell I can afford to swap gear for it, even mid-battle. The problem is, sometimes it doesn't reequip the healer's boots. No, I'm not interrupting the macro with another one or anything. It just sometimes doesn't happen. And in the midst of battle I don't always notice that it didn't reequip my boots, so my Regen becomes gimped until I notice.

If protect lasted a half hour or something more substantial like that then sure, I'd have a full gear swap macro just for the enhancing magic for it, but since it's a short time there's really no use in full gear swapping for it. It ends up being less efficient because you're wasting time swapping gear (since the game does it 1 piece at a time). Swapping 1 piece of gear per macro is fine since it's a negligible amount of time taken, but anything more than that isn't worth it.