Quote Originally Posted by tachi View Post
so i messed around looking at gear choices and its not very hard to hit an extra 111VIT from gear alone with a double meld body and double meld legs.

What is base VIT/enhancing magic on whm?
Base VIT is 178, not including allotted points. Personally, I have +23 in MND and +22 in VIT making my base VIT 200. This would make my base Enhancing 391, plus the +8 bonus that CNJ's "Greater Enhancing Magic" trait gives me makes it 399.

Again, while stacking VIT seems good for returns, Healing Magic Potency is almost always going to be a better option than stacking VIT. With pieces that give direct bonuses to Enhancing Magic Potency though, it's debatable which to use. You just have to weigh your options and pick whatever suits your playstyle.