Quote Originally Posted by Iscah View Post
What challenge though? It's ultimately just another random enemy you have to fight. You're standing in a whole field of them. Go do a FATE and get the same degree of challenge; take off some armour if you want it to be more difficult.
Can we at least agree that actually fighting the mob is more challenging than having it disappear in a flash of AoE's? If challenge isn't the right word, then how about engaging? Some people would rather have to spend that little bit of effort to win the battle because it's more enjoyable for them. Savage is based around exactly the same concept, though at a much higher difficulty scale. I don't think it's hard to see why someone might want to avoid having their enemies instantly wiped out by other players, even if you don't personally mind (I don't for story enemies).