Quote Originally Posted by PyurBlue View Post
That's not what's happening though. People are upset over the lack of challenge. There's definitely a difference between fighting a spawn on your own, or having multiple others attack it as well.

I think the only solution for this in FF14 would be a setting to allow other players to attack your MSQ mobs. If you choose to prevent other players from assisting, your spawns should be marked as unattackable, or maybe just be appear faded and untargetable for others.
Open world content will almost never be challenging in a MMO because the content has to be designed so the least skilled player can still participate and perhaps even solo the content should other players not be around. Things like hunt S ranks are the exception and even they aren't that challenging considering they're usually zerged down while half of those in attendance ignore mechanics.

As AnimaAnimus said, if you want challenge you should be playing a solo game and not a MMO. The game itself is working as intended to foster a community that is inclusive for players of varying skill levels.