well, I first started crafting when ARR artisans gear was a big deal, right? there were only like maybe...5-6 top crafters with loads of Gil? ruling the market and pushing out anyone who entered the marketboard. back then, I was working a 9 - 5 job, and took my classes online. I gathered my butt off, to earn enough gil so I could level my crafters and gatherers, and even calculated effort spent VS time spent on certain things, and made prices through spreadsheets. I had to work really hard to compete with those top crafters, ya know. it took months to get there, but I got there. you just have to want it badly, trust me on this.
to have all that hard work and dedication removed, and yoshida/the dev team giving you the middle finger, really gets to you and makes you just lose hope for the future of the game. I know choosing the player base that nets the largest income is best, but the players you choose to ignore (the competitive hardcore peeps) will just get super depressed and not enjoy your game anymore.
and I understand not many people are willing to go through so much trouble just for some video game prestige, but for some people, myself included, it was a way to escape reality and show off how good you really are if you put your mind to it. i mean, that’s why most of us play right? to escape reality and have fun.

end result was, billions of Gil, and the knowledge of making my own rotations. (I lost my passion for crafting in this game due to the unnecessary easy difficulty in everything. but when I did have passion, I went at it hard!) like I said, I’m glad you and others enjoy crafting now, but what I think JoJoya is trying to say is that for most people, not including you it seems, is that....if you didn’t enjoy crafting then, you won’t stick with it for long now.