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  1. #1
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by NanaWiloh View Post
    If need to rub your accomplishments in the face of others to feel proud of them..then yes you won't get through crafting anymore.
    Here's an interesting concept. Wanting to accomplish something because it feels satisfying on a personal level to have achieved a difficult goal.

    If you feel high end crafters are "rubbing your face" in their accomplishments simply by owning gil or quietly putting effort into something, that's called jealousy.
    (2)

  2. #2
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Liam_Harper View Post
    Here's an interesting concept. Wanting to accomplish something because it feels satisfying on a personal level to have achieved a difficult goal.

    If you feel high end crafters are "rubbing your face" in their accomplishments simply by owning gil or quietly putting effort into something, that's called jealousy.
    No, more like it's high end crafters charging ludicrous prices on the MB because they run a monopoly and before 5.1, it was rather difficult to DIY because of the ridiculous amount of work it took to get crafters levelled and crap.

    And then, they were always resistant to changes, it was like "I GOT UP HERE YOU CAN TOO!" (yeah, but it takes 10x more work to level any DoH class than it does to level a couple adventuring classes), and then once 5.1 dropped, high end crafters are going "IT'S TOO EASY NOW ANY SCRUB CAN GET TO 80 AND MAKE THEIR OWN STUFF" (translation: "we don't rule the MB anymore, this sucks! I can't add to my billions of gil stash now!")

    I don't care that you have billions of gil or that you quietly put effort into something.

    I do care when your fun gets in the way of me having my fun and/or when I have to listen to the complaints when things are made better for the majority of players.
    (0)

  3. #3
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,973
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Maeka View Post
    No, more like it's high end crafters charging ludicrous prices on the MB because they run a monopoly and before 5.1, it was rather difficult to DIY because of the ridiculous amount of work it took to get crafters levelled and crap.

    And then, they were always resistant to changes, it was like "I GOT UP HERE YOU CAN TOO!" (yeah, but it takes 10x more work to level any DoH class than it does to level a couple adventuring classes)
    Everyone is entitled to their own opinion, and i dont think anyone here is convincing anyone else to change their point of view. With that said, i have to object to the "10x more work" part of your statement. Using just custom deliveries, facet hand ins, and doing GC turn ins only on easy days i leveled up all 11 crafting and gathering classes from 70 to 80 during the first month of 5.0's release. Looking back to stormblood it was just custom deliveries, class quests, and the easy days worth of GC hand ins and i similarly had 11 classes from 60-70 in 3-4 weeks. I started post HW, and getting each non-fishing class from 1-60 took about 2 weeks(still using an easy mode of ixali dailies, class quests, gc turn ins, and the occasional leve - i had them all done before moogles became a thing). Fishing took me most of 2 years, but i haaaaaaate fishing. None of that is hard or even super time consuming. Certainly not 10x anything.
    (3)

  4. #4
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Frizze View Post
    Everyone is entitled to their own opinion, and i dont think anyone here is convincing anyone else to change their point of view. With that said, i have to object to the "10x more work" part of your statement. Using just custom deliveries, facet hand ins, and doing GC turn ins only on easy days i leveled up all 11 crafting and gathering classes from 70 to 80 during the first month of 5.0's release. Looking back to stormblood it was just custom deliveries, class quests, and the easy days worth of GC hand ins and i similarly had 11 classes from 60-70 in 3-4 weeks. I started post HW, and getting each non-fishing class from 1-60 took about 2 weeks(still using an easy mode of ixali dailies, class quests, gc turn ins, and the occasional leve - i had them all done before moogles became a thing). Fishing took me most of 2 years, but i haaaaaaate fishing. None of that is hard or even super time consuming. Certainly not 10x anything.
    But yet, if you don't mind putting in a couple hours per day, you could have a DoW/DoM class levelled from 70 to 80 in about 2-3 days, not counting the daily roulettes, even before Pixies. Or you could just binge for a few classes and get one class 70->80 in a single day if you wanted. It takes about 20 minutes per dungeon run, and each dungeon run yields roughly 50% of a level (for the first level a dungeon is available, about 30% for the 2nd) if you run the current dungeon with the occasional need to do one extra run. So an average of 50 minutes per levelup, maybe an hour max, is 10 hours per class. That's *NOT* counting Leveling Roulette. Now obviously the average person can't do this every day, as most of us have jobs, but if you did this twice a week if you really wanted to put your nose to the grindstone and then the other 5 days in a week you simply do the roulettes (only 1 hour) and nothing else, well...

    One week = 2 job levelled from the dungeon run binges, 1 job halfway levelled just from the roulettes. This is assuming you are NOT doing the MSQ Roulette, and if you don't mind spending an extra hour per day, well you could have that 3rd job completely levelled and then some, so that'd actually be 3+ jobs per week.

    It would take you about 3.5 weeks to get these jobs levelled (or sooner if you did MSQ roulette). Which is about the same as the 11 DoH/DoL classes, but... you don't have to buy anything, nor do you have to go out and farm skins/etc or do FATEs for the gemstones to buy such. You get all of your gear from the dungeon runs themselves, and you actually make money rather than spending it (Roulette gil does add up over time, as well as selling materia from clusters).

    I kinda doubt that you were able to get all 11 DoH/DoL classes up without buying much of anything, because of just how many mob drops are needed for some of those recipes, and Prior to 5.1, the rate of XP gain was far, far slower. That, and we are assuming here, that you are starting out with decked out gear from the previous expansion.

    If you didn't start out with such gear, you'd have to sink 2 million+ into a starter set of equipment or grind up scrips to buy the previous expansions' gear before you could even start, because you're not going to HQ anything with NQs until you grind out a level first, at the very least (and even then you're still looking at upwards of a million to buy a whole set of clothes and tools from the NPC).

    So if you're a player who came from the previous expansion with just enough to do Namazu quests, you were looking at quite the shopping spree before you could even begin. But, if you're doing DoW or DoM, you had previous dungeon gear already on you unless you threw it away, and doing those roulettes would quickly give you the Tomestones to buy gear, esp. if you did MSQ. MSQ+Trials is 500+ tomes per day; you'd likely have enough tomes to deck out all the tank and healer jobs in the first week and start on the DPS jobs and have them done in the other two weeks (+ what you'd find dropping in Holminster Switch).

    And under 5.0, you couldn't just level *one* crafter to 80, oh no, you needed *all* the crafters because of the cross-class skills and the fact that nearly everything you make requires items made from several different crafts, lumber, goldsmith nuggets, bsm ingots, alchemy tinctures/glue, weaver cloth, etc.
    (0)
    Last edited by Maeka; 01-24-2020 at 12:40 AM.

  5. #5
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,460
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Here's an interesting concept. Wanting to accomplish something because it feels satisfying on a personal level to have achieved a difficult goal.

    If you feel high end crafters are "rubbing your face" in their accomplishments simply by owning gil or quietly putting effort into something, that's called jealousy.
    Here's a concept its called reading. Never said how I felt honestly dont care about other people, The accomplishments of others to me is no different then dirt there to be ignored or stepped on.
    (1)