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  1. #1
    Player
    tdb's Avatar
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    Jun 2017
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    Character
    Mikayla Rainstone
    World
    Lich
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    White Mage Lv 80
    On the other hand the rewards are not tradeable, so there probably isn't a whole lot of incentive for botters to obtain them. Or are you suggesting they'd enact some sort of ransom scheme where the bots will dominate the leaderboard unless you pay their owners to make them go away?
    (0)

  2. #2
    Player
    KageTokage's Avatar
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    Feb 2017
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    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Maeka View Post
    Almost nothing is going to break well-coded bots. Bots are just something you have to accept, sadly. It's getting harder and harder to detect them.
    They're only difficult to detect through whatever methods SE uses, because their repetitive movement patterns and abnormal amounts of activity would be readily exposing them to any half-way competent enforcement team.

    The rankings are only going to make this even more egregious once people with ridiculous point disparities start dominating the leaderboards. You can already see this in the Lodestone FC rankings from nonsense like tiny FCs with single digit member counts maintaining top spots over massive FCs with hundreds of members via 24/7 DoL/H spam (And yes, I did actually check to verify that the suspect FCs on my DC were involved in foul play because boredom).

    Quote Originally Posted by tdb View Post
    On the other hand the rewards are not tradeable, so there probably isn't a whole lot of incentive for botters to obtain them. Or are you suggesting they'd enact some sort of ransom scheme where the bots will dominate the leaderboard unless you pay their owners to make them go away?
    From what I've heard, they aren't going to allow the same people to keep monopolizing the top spot for the special title rewards after they win it once, but there's still liable to be a waiting queue before legitimate players can actually get said title depending on whether or not only the top player has access to it or if it's something broader like top 10 or some such. I honestly think it would be better to just let everyone who contributes *insert ridiculous number of collectibles* within a 10 day "season" have access to the best rewards and to leave the leaderboards strictly as a bragging rights thing, especially if it's going to be publicized on the Lodestone.

    There's also a somewhat common misconception that all bots are related to RMT/gil farming when there's a non-negligible amount of actual players who rely almost entirely on bots to do their DoL/H work and just leave them running overnight on a regular basis.

    Quote Originally Posted by Callinon View Post
    It's not that they can't do ANYTHING about bots. It's just that gameplay changes won't do anything about them.

    Anything a human can do, a bot can do.
    One of few things they seem incapable of doing is distinguishing tugs because every FSH bot I've seen just reels in literally everything they hook instead of gauging tug time/strength to increase the odds of hooking something desirable.

    That said, I think I'm going to shoot for the FSH rankings first if anything as the amount of time/GP they waste hooking/mooching useless fish might actually offset their activity advantage enough to make competing with them feasible.
    (0)
    Last edited by KageTokage; 12-16-2019 at 08:29 PM.

  3. #3
    Player
    tdb's Avatar
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    Jun 2017
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    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by KageTokage View Post
    One of few things they seem incapable of doing is distinguishing tugs because every FSH bot I've seen just reels in literally everything they hook instead of gauging tug time/strength to increase the odds of hooking something desirable.
    What would be the benefit of not reeling it in? I mean, won't you lose your bait anyway and have to cast again if you don't respond to the tug? I guess you might save a few seconds of catching animation.
    (0)

  4. #4
    Player
    Callinon's Avatar
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    May 2014
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    ???
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    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by tdb View Post
    What would be the benefit of not reeling it in? I mean, won't you lose your bait anyway and have to cast again if you don't respond to the tug? I guess you might save a few seconds of catching animation.
    The benefit is not wasting GP on hookset abilities on the wrong catch. If you're just doing cast/hook/cast/hook/cast/hook then yeah, it doesn't matter.. go nuts. But if you're going for something specific, you're using patience and you're using hooksets and that costs GP.
    (1)

  5. #5
    Player
    tdb's Avatar
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    Jun 2017
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    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Callinon View Post
    The benefit is not wasting GP on hookset abilities on the wrong catch. If you're just doing cast/hook/cast/hook/cast/hook then yeah, it doesn't matter.. go nuts. But if you're going for something specific, you're using patience and you're using hooksets and that costs GP.
    Right, yes, those. But if a fishing bot is using patience, wouldn't it be doubly bad to not recognize the tug since the wrong hookset just wastes GP without providing any benefit? I've always used patience just for the HQ boost, but I guess the "increases the likelihood of catching larger fish" on patience II counts for something. I don't even remember when I last needed to use mooching to catch something outside of quests, so catching HQ fishes hasn't been hugely important to me.
    (0)

  6. #6
    Player
    Kytrin's Avatar
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    Aug 2013
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    Limsa Lominsa
    Posts
    656
    Character
    K'rina Sato
    World
    Jenova
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KageTokage View Post
    One of few things they seem incapable of doing is distinguishing tugs because every FSH bot I've seen just reels in literally everything they hook instead of gauging tug time/strength to increase the odds of hooking something desirable.
    To be fair, I kind of suck at that irl too... <.<

    No really, I do. Took me AGES to work out how long was too long for sweetflesh oysters. And even then I caught far more other fish than I wanted.

    On a side note, is anyone else concerned with the kind of action changes they're planning to make after the last overhaul? Putting the new Ishgard stuff aside (which sounds like it won't function with macros anyway if you need to try and force a particular condition), I use macros religiously for most of my normal crafting. And I'm a little worried that they're all going to break again and force me to redo them all. Again.
    (0)

  7. #7
    Player
    Jojoya's Avatar
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    Feb 2018
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    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kytrin View Post
    To be fair, I kind of suck at that irl too... <.<

    No really, I do. Took me AGES to work out how long was too long for sweetflesh oysters. And even then I caught far more other fish than I wanted.

    On a side note, is anyone else concerned with the kind of action changes they're planning to make after the last overhaul? Putting the new Ishgard stuff aside (which sounds like it won't function with macros anyway if you need to try and force a particular condition), I use macros religiously for most of my normal crafting. And I'm a little worried that they're all going to break again and force me to redo them all. Again.
    I suppose that depends on what you consider "normal crafting". I don't think they'll make too many changes to the basics that any crafter is using regularly. I can see changes being made to anything that end game crafters rely on, especially the actions that rely on or are extremely powerful with the special conditions.

    I don't see the problem with having to rewrite macros in a game that isn't static. Things change, we adjust to the changes. Making new macros doesn't take that long and will last a few months until the next set of changes, whether in gear or action effect.
    (0)

  8. #8
    Player
    Kytrin's Avatar
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    Aug 2013
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    Limsa Lominsa
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    656
    Character
    K'rina Sato
    World
    Jenova
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Jojoya View Post
    I suppose that depends on what you consider "normal crafting". I don't think they'll make too many changes to the basics that any crafter is using regularly. I can see changes being made to anything that end game crafters rely on, especially the actions that rely on or are extremely powerful with the special conditions.

    I don't see the problem with having to rewrite macros in a game that isn't static. Things change, we adjust to the changes. Making new macros doesn't take that long and will last a few months until the next set of changes, whether in gear or action effect.
    Sorry, I thought I was clear on that. I meant anything not Ishgard Restoration related. And I realize we have to update macros every time there's an update, but considering we JUST got a major overhaul... you'll need to forgive me if I'm a little concerned about having to go back and rework not just my endgame macros but every single leveling macro/rotation I've given to people after only 3-4 months.
    (0)

  9. #9
    Player
    Jojoya's Avatar
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    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by tdb View Post
    On the other hand the rewards are not tradeable, so there probably isn't a whole lot of incentive for botters to obtain them. Or are you suggesting they'd enact some sort of ransom scheme where the bots will dominate the leaderboard unless you pay their owners to make them go away?
    Not everyone who bots is a RMT trader. There are plenty of "real" players out there using some form of 3rd party automation to crank out crafted items while they're afk.

    Do you honestly think those players are going to hesitate using that automation to get their leaderboard bragging rights when rankings are based on number of items contributed?

    SE made a mistake basing rankings on "greatest contribution" instead of greatest quality. If the rankings were based on the greatest quality from a limited number of turn-ins, players manually crafting have a decent chance to end up at the top of the rankings over players who automate. When the rankings are based on how much you turn in, only those who automate have a chance to win. It's a futile effort to try to compete against those breaking ToS.
    (0)

  10. #10
    Player
    Maeka's Avatar
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    Apr 2014
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    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jojoya View Post
    Not everyone who bots is a RMT trader. There are plenty of "real" players out there using some form of 3rd party automation to crank out crafted items while they're afk.

    Do you honestly think those players are going to hesitate using that automation to get their leaderboard bragging rights when rankings are based on number of items contributed?

    SE made a mistake basing rankings on "greatest contribution" instead of greatest quality. If the rankings were based on the greatest quality from a limited number of turn-ins, players manually crafting have a decent chance to end up at the top of the rankings over players who automate. When the rankings are based on how much you turn in, only those who automate have a chance to win. It's a futile effort to try to compete against those breaking ToS.
    Would have to agree that a competition based upon how can do the most farming in the shortest amount of time is kinda stupid, as that just invites botting.

    The easiest way to mitigate botting, is to make it so botting is less productive and/or make it so that you don't really gain anything out of botting, as you make it too risky for too little gain. But the moment you slap a competition on it, and make the terms of the competition such that it is advantageous to bot, then yeah, you're basically throwing the doors wide open and inviting them in.

    While I said earlier that I do not believe we should be detracting from players' enjoyment in an attempt to kill bots (IE, FFXI fishing, as per my earlier example), I don't believe that we should design new content with a total disregard of bots, either. Some of your suggestions are good ones, like jack the quality of the Lv80 items up so high that it is literally impossible to 100% and then make it so that the top players are the ones who win, because you'd never bot if you were trying for the highest quality. That's actually a rather good suggestion, and I don't know why they didn't do this already.

    Other than the fact that getting the best would require absolute BiS and they probably didn't want players feeling pressured to obtain BiS ASAP in time for this event.
    (3)

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