Quote Originally Posted by NanaWiloh View Post
Only things that made the old system hard were 1. RNG: To slow you and screw you over 2. Skill Redunacy: Huge amount of skills that did the same thing 3. Eventual button bloat: Adds more skills and confusion for anyone trying to learn crafting to figure out. 2 and 3 are what helped create the whistle while you work rotation of spending upwards of 30+ minutes repeating the same skills over and over and over and over. To me the old system was equalivent to restorting a old 69 cuda with 440, taking it out for its first drive just to have some IDIOT at a intersection t-bone it. In one fleeting moment of random chance all your hard work is ruined!!

Sorry dont miss any of that mess. Dont see how anyone could.
^^
This is basically what I meant when I talked about how terrible the crafting was in HW and SB.

Sure, you could get through it if you did the same thing over and over and over and over and over again you'd eventually claw your way up, but it just wasn't fun. Especially when all you wanted to do was meld your own gear and the occasional item here and there, and have a little fun leveling the classes.

Especially in HW with how ridiculous they got with the materials, especially Hidden stuff. It was just grind for the sake of grind, to waste as much of your time as possible. And the button bloat? Yeah I have a 3 hotbar setup. That's 36 buttons. And that was only what, 80% of all the buttons available that a class had access to? Thankfully these days I can fit everything in 2 hotbars and a lot of the samey skills have been trimmed. Not ALL of them but a lot of them. I don't need to copy and paste a macro now, I *CAN* just click buttons and not need a macro now for general purpose crafting. The old way where you had ridiculous 30+ step craft macros requiring X amount of GP just to make non-star items was just ludicrous.

No, I don't miss any of that junk.

I get wanting something to be challenging and like I said, hey, fine, make 3 and 4 star crafts hard. I'm OK with that. Just like I'm OK with never clearing a single Savage Raid. That doesn't bother me. But if they turned MSQ duty finder into Extreme Trials then we're gonna have a problem (remember Shinryu when he was first added? I do. I hope they never pull that kind of crap again in MSQ).