Quote Originally Posted by Kytrin View Post
To be fair, I kind of suck at that irl too... <.<

No really, I do. Took me AGES to work out how long was too long for sweetflesh oysters. And even then I caught far more other fish than I wanted.

On a side note, is anyone else concerned with the kind of action changes they're planning to make after the last overhaul? Putting the new Ishgard stuff aside (which sounds like it won't function with macros anyway if you need to try and force a particular condition), I use macros religiously for most of my normal crafting. And I'm a little worried that they're all going to break again and force me to redo them all. Again.
I suppose that depends on what you consider "normal crafting". I don't think they'll make too many changes to the basics that any crafter is using regularly. I can see changes being made to anything that end game crafters rely on, especially the actions that rely on or are extremely powerful with the special conditions.

I don't see the problem with having to rewrite macros in a game that isn't static. Things change, we adjust to the changes. Making new macros doesn't take that long and will last a few months until the next set of changes, whether in gear or action effect.