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  1. #1
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Khalithar View Post
    Wrong, you're still spending CP on increasing durability.

    The RNG absolutely needs to go.
    Simple solution: Just don't use Hasty Touch and Rapid Synth? Tada. Now your crafting is all about "managing CP while trying to get HQ and getting your control/craftsmanship stats up at the same time to make your abilities more effective."

    Literally, they've already implemented your idea. Crafting is indeed about managing CP (kinda always was) while balancing how much HQ you can push (again, basically always was). The RNG was the old system. Now, you can more precisely assess your CP usage and durability/quality.

    Or, am I missing something here? Is there mounds of RNG still bound up in end game crafting that I haven't gotten to? Cuz it all looks fairly straightforward where I'm standing.
    (2)

  2. #2
    Player
    Clicked's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Edge Vice
    World
    Leviathan
    Main Class
    Arcanist Lv 83
    Quote Originally Posted by Khalithar View Post
    Wrong, you're still spending CP on increasing durability.

    The RNG absolutely needs to go.
    ... What? If Hasty Touch were 100%, CP would be solely used for retaining durability and nothing else. This would trivialize crafting entirely. Zero thought.

    That said, 60% is too low. The cost of a failed step is already fairly steep. 70% would be make the skill more attractive.
    (2)

  3. #3
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,460
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Want to practice rotations use a crafting sim that way only thing you waste is brain cells. Saves loads of time which is better then failing multiple times trying to figure things out wasting mats and gil.
    (0)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  4. #4
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by NanaWiloh View Post
    Want to practice rotations use a crafting sim that way only thing you waste is brain cells. Saves loads of time which is better then failing multiple times trying to figure things out wasting mats and gil.
    I never attempt any high level synth without simming it first.. I'd prefer to waste a little time rather than money.
    (1)

  5. #5
    Player
    atek63's Avatar
    Join Date
    Feb 2017
    Posts
    33
    Character
    Nina Elfe
    World
    Phoenix
    Main Class
    Bard Lv 90
    I enjoy the new skills and deleting obsolete. But honestly the game happens on Teamcraft. Ones you have found the macro you are just coming back to Ff14 for grinding. That's not really fun.
    (0)

  6. #6
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by atek63 View Post
    I enjoy the new skills and deleting obsolete. But honestly the game happens on Teamcraft. Ones you have found the macro you are just coming back to Ff14 for grinding. That's not really fun.
    Plenty of people craft without using Teamcraft and the simulators. I don't use them because I don't like that website. If it's not fun to you to look up rotations then come back to craft...don't? Crafting is so much simpler now that there is very little "need" to use a simulator or look up a rotation. (Not that you "needed" to do that before.) Crafting is still fun. Actually the great thing is that there can now be multiple ways to complete a craft that are all roughly equal in time investment.
    (3)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  7. #7
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,460
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Elamys View Post
    Plenty of people craft without using Teamcraft and the simulators. I don't use them because I don't like that website. If it's not fun to you to look up rotations then come back to craft...don't? Crafting is so much simpler now that there is very little "need" to use a simulator or look up a rotation. (Not that you "needed" to do that before.) Crafting is still fun. Actually the great thing is that there can now be multiple ways to complete a craft that are all roughly equal in time investment.
    Very little need for you not everyone else.
    (0)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  8. #8
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by NanaWiloh View Post
    Very little need for you not everyone else.
    And that's fine. What I'm saying is that if you don't find it fun to go to Teamcraft and look up a rotation then you don't have to.
    (1)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  9. #9
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Elamys View Post
    And that's fine. What I'm saying is that if you don't find it fun to go to Teamcraft and look up a rotation then you don't have to.
    Maybe people didn't want to have to go look up a rotation?

    It was just over-complicated before. Not hard per se, just a ridiculous amount of number crunching and calculations and all of that. I don't really think that's what average crafting needed to be. I could understand Star-crafting needing that sort of thing, but normal crafting shouldn't need freaking macros. You should be able to just learn a basic rotation and click the buttons yourself without having to go through 30-step processes, worrying about having your numbers just right, etc.

    It's like... adding Extreme Primal difficulty to a 4-man MSQ dungeon. It doesn't belong there.

    I'm glad they changed it from what it was before so I can just log on and click buttons to craft instead of clicking a macro and go make a sandwich.
    (1)
    Last edited by Maeka; 12-07-2019 at 11:01 AM.

  10. #10
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    Eventhough I'm a baby crafter/gatherer, it was certainly a little challenging before but now professions are way too easy.
    (1)
    ~ ALLOW ME TO BE YOUR LIBERATOR! ~


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