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  1. #1
    Player
    TheWinterSakura's Avatar
    Join Date
    Nov 2019
    Posts
    4
    Character
    Cana Williams
    World
    Zalera
    Main Class
    Rogue Lv 59

    Hate the new ninja, suppose to be a fast paced class now its so slow and boring

    What made ninja fun was it was the only class to really be about multi tasking and fast button pressing. You were always pushing something. Whether it be cueing up mundras while doing combos or what not. And i guess it could definitely use reform. But witg the new cooloffs its just a class of strict pattern following combo mundras combo mundras combo mundras combo mundras. Its awful such a long cool off no fast button pressing. Its too similar to other classes now but it doesn’t even do well like other classes. Like samurai is a slower button presser but it at least feels right for the class. Honestly Ninja was my favorite class to run main story with but now i hate it. Its kinda ruined the experience for me.
    (5)

  2. #2
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    I’m okay with the changes lol NIN was unplayable for a big chunk of us cause of ping issues. TCJ isn’t so weirdly clunky anymore
    (1)

  3. #3
    Player
    GrenGarm's Avatar
    Join Date
    Nov 2018
    Posts
    91
    Character
    Babou Theocelot
    World
    Cactuar
    Main Class
    Machinist Lv 73
    Ninjutsu abilities hit like a truck now. It feels really good. I like all the changes overall, even if the job feels a little slower. The horrible clipping is gone. The clunkiness of TCJ is gone. Shadow Fang is weird now, but it's such a minor thing.

    For those who hate the changes and want a more fast-paced job, I would recommend MCH.
    (5)

  4. #4
    Player
    Rivinhal's Avatar
    Join Date
    Aug 2019
    Posts
    42
    Character
    Luna Fhey
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by GrenGarm View Post
    Ninjutsu abilities hit like a truck now. It feels really good. I like all the changes overall, even if the job feels a little slower. The horrible clipping is gone. The clunkiness of TCJ is gone. Shadow Fang is weird now, but it's such a minor thing.
    Agreed. It seems like the people who were able to play Ninja dislike the changes (mainly because of the mudra GCD change), but a good portion of people who couldn't really play the job before (because of mudras) are enjoying it.
    Not sure how to feel. I sympathize with old NIN players, but I like what they've done. It feels different, but it doesn't feel bad...
    (5)

  5. #5
    Player
    Raginroxas's Avatar
    Join Date
    Apr 2017
    Posts
    7
    Character
    Ragin Roxas
    World
    Behemoth
    Main Class
    Machinist Lv 83
    From what ive read so far it seems causal/new Ninja players like the changes, while Ninja main that have played for a while dislike the changes. Interesting.
    (6)

  6. #6
    Player
    Yani-Madara's Avatar
    Join Date
    Oct 2019
    Location
    Limsa
    Posts
    44
    Character
    Kaiser Veritas
    World
    Brynhildr
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Raginroxas View Post
    From what ive read so far it seems causal/new Ninja players like the changes, while Ninja main that have played for a while dislike the changes. Interesting.
    I actually started playing the game on early august and hate the new Nin.

    I imagine the changes are meant to entice new, casual and bad connection players to try nin.

    But the developers aren't thinking that 5.0 Nin could also be used to attract a crowd of more hardcore gamers to the game. The low dps in the previous ninja also helped there be a balance of hardcore players not producing a ton of more dps than other easier jobs. To me it was worth it to have to work more to do damage since I just want a fast, fun play style more than anything.

    Plus the popularity of Dark Souls should prove that although a lot of people complain about difficulty, others enjoy the challenge. (and yes, I love Dark Souls)
    (6)

  7. #7
    Player
    GrenGarm's Avatar
    Join Date
    Nov 2018
    Posts
    91
    Character
    Babou Theocelot
    World
    Cactuar
    Main Class
    Machinist Lv 73
    Quote Originally Posted by Yani-Madara View Post
    I actually started playing the game on early august and hate the new Nin.

    I imagine the changes are meant to entice new, casual and bad connection players to try nin.

    But the developers aren't thinking that 5.0 Nin could also be used to attract a crowd of more hardcore gamers to the game. The low dps in the previous ninja also helped there be a balance of hardcore players not producing a ton of more dps than other easier jobs. To me it was worth it to have to work more to do damage since I just want a fast, fun play style more than anything.

    Plus the popularity of Dark Souls should prove that although a lot of people complain about difficulty, others enjoy the challenge. (and yes, I love Dark Souls)
    MMOs never develop baseline classes based on what hardcore players want to play. It's why a talent system is helpful, because it lets you trade more complexity for more output. Pretty much no MMOs currently do that correctly though.
    (1)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,974
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Raginroxas View Post
    From what ive read so far it seems causal/new Ninja players like the changes, while Ninja main that have played for a while dislike the changes. Interesting.
    A running theme there...
    (3)

  9. #9
    Player
    0Lime's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Noel Farrence
    World
    Gilgamesh
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Rivinhal View Post
    Agreed. It seems like the people who were able to play Ninja dislike the changes (mainly because of the mudra GCD change), but a good portion of people who couldn't really play the job before (because of mudras) are enjoying it.
    Not sure how to feel. I sympathize with old NIN players, but I like what they've done. It feels different, but it doesn't feel bad...
    I've been playing NIN since the job came out and it's always been perfectly playable for me outside of when squeenix servers decide to hiccup. I enjoy these changes and feel like it smoothed the job out. Its going to take a bit to adjust to the way mudras work now but honestly I'll take them being on the gcd just so they dont clip combos all the damn time. Everyone will react to these changes differently, and I was skeptical at first but I gotta say actually playing it feels pretty smooth now. Slower? Yep, a little. Smooth? As butter.

    Edit:
    Quote Originally Posted by Raginroxas View Post
    From what ive read so far it seems causal/new Ninja players like the changes, while Ninja main that have played for a while dislike the changes. Interesting.
    NIN main here that's done savage and EXs as NIN. I enjoy them, so it's not all ninja mains that dislike the changes.
    (6)
    Last edited by 0Lime; 10-30-2019 at 08:08 AM.

  10. #10
    Player
    Phaerius's Avatar
    Join Date
    Jun 2017
    Posts
    11
    Character
    Rurujori Hihijori
    World
    Malboro
    Main Class
    Thaumaturge Lv 60
    Not a big fan of the changes, somehow they managed to keep the intro feeling just as crazy as before since now ninjutus take longer and you want to jam shadowfang into your TA. Except now the rest of the rotation feels just as wonky as the opener used to, as you spend ~40 seconds pooling and then try to jam everything into 15 seconds, it might be just the bad starts I've been getting since the changes but it feels like it's really hard to line things up to be able to fit enough into your TA windows now.
    (2)

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