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  1. #11
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Doho View Post
    i would hope they award you a bonus for diversity actually. also it's always been a dream of mine, (somewhat unrelated maybe?) that they bring in class + class specific skill chain system. For instance Warrior WS + Gladiator WS = Cross Slash, ala Chrono Trigger.
    I think we've all been wanting this...

    If only the dude who is doing the battle system in FFXIV was the same guy who directed and designed the battle system for Chrono trigger....
    Oh wait... he is!!!!!!!!!!!! YAY!!!!!!!!
    Doho, my friend... I am very excited to see what happens when BR comes back....

    I think maybe they have been holding it back this far because they have BIG PLANS for it...

    And yes... that would encourage multiclass play....
    Good post
    (2)

  2. #12
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Class stacking is annoying alright but what really gets to me is the frequent class changing in dungeons.

    I've seen parties go from blm to war to arc stacking in a single cutters cry run, and to me that seems very broken and I would like to see it being addressed.

    Wither they completely limit class changing to inns and rooms (maybe we'll get new weapon types if that happened) or putting a timer on changing in instances or even completely locking it in dungeons if we're being extreme.

    Maybe that'll help with class divirsty?
    (1)

  3. #13
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    true party bonus = where party is 2 or less of each class. and increase in drop rates

    fill in the blank_________________.
    (0)

  4. #14
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Square enix had a card game on facebook which might have useful mechanics that could work here.

    Certain sets of four classes in a party give a bonus. Each party could have two of these effects active (4+4)


    THM THM BLM BLM - "Dark Delight" Magic attack bonus + 5%
    WHM WHM CON CON - "Holy Hand Grenade" Healing magic potency +5%
    PLD WAR DRG MNK - "In the heat of battle" Evasion & Magic evasion + 5%
    WAR WAR DRG MNK - "Heavy Hitters" Crit attack bonus +10%
    DRG DRG MNK MNK - "Pain is the game" Attack power + 5%


    Anyway, you get the idea.

    Promotes different setups because there is no bonus for 3 or 4 of the same job/class. It also promotes the use of classes and jobs together.

    Edit: As Indira said, it gives "two or less" of each class in a party a bonus.
    (1)
    Last edited by DoctorMog; 03-26-2012 at 04:45 AM.

  5. #15
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    One word: Incapacitation.
    (0)

  6. #16
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    FFXIII as an example. Sooo I'm not allowed to make my party full of ravagers?
    FFXII as an example. You mean I'm not allowed to make everyone get the same licenses and gambits?
    FFXI as an example. Its cheating that we're allowed to do summoner burn, whereas EXPing took forever?
    FFX as an example. So I'm not allowed to max my sphere grid and make everyone do the same damage?

    If you don't get the point I'm making its this:
    YOU CAN DO WHATEVER YOU WANT. Having a full party of mages may very well not work out, its up to you. WHY do you care if someone else plays like that, just do you.

    The reward for diverisity is supposed to be perfect formation.
    (0)

  7. #17
    Player

    Join Date
    Jan 2012
    Posts
    18
    how about a penalty such as a NM building resistance to a certain weapon/magic damage type.
    (0)

  8. #18
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Pallaton View Post
    how about a penalty such as a NM building resistance to a certain weapon/magic damage type.
    I'd also like to see more emphasis on Blunt vs slashing v piercing
    (1)

  9. #19
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by DoctorMog View Post
    Square enix had a card game on facebook which might have useful mechanics that could work here.

    Certain sets of four classes in a party give a bonus. Each party could have two of these effects active (4+4)


    THM THM BLM BLM - "Dark Delight" Magic attack bonus + 5%
    WHM WHM CON CON - "Holy Hand Grenade" Healing magic potency +5%
    PLD WAR DRG MNK - "In the heat of battle" Evasion & Magic evasion + 5%
    WAR WAR DRG MNK - "Heavy Hitters" Crit attack bonus +10%
    DRG DRG MNK MNK - "Pain is the game" Attack power + 5%


    Anyway, you get the idea.

    Promotes different setups because there is no bonus for 3 or 4 of the same job/class. It also promotes the use of classes and jobs together.

    Edit: As Indira said, it gives "two or less" of each class in a party a bonus.
    Thought this is quite interesting as well.
    (0)

  10. #20
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Skillchains between diferents weapons seems too a good way. Anyway, is not posible right now, monsters have not enough HP to play with skillchains.
    (2)

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