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  1. #1
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    I think people discount the enmity drop more than they should...

    Evasive Jump reduces enmity and that is extremely useful. Dragoon, and monk for that matter, have access to archer abilities. Archer have chameleon and quelling strike. With these, evasive jump, chameleon, and quelling strike, a dragoon can do more damage than a warrior without pulling threat.

    I play BLM mostly and my damage would be greatly reduced without enmity drops. Freeze drops me from red to green, most times. Throw in the fact I'm using quelling strike and chameleon when ever I can, I'm generally at less threat but have done more damage than the other character without them.

    In short, do not down play the enmity reducers. A good dragoon will be at higher damage and but at lower threat at any given time. Lower enmity means the dragoon can loose on WS more readily without the worry of pulling threat.

    On a side note: I run WHM a lot and as such even if a DPS warrior pulls threat, it annoys me greatly. I do not like playing 'guess who is going to take the next hit' because the DPS warrior is being uncontrolled in enmity.
    (14)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

  2. #2
    Player
    Raygun's Avatar
    Join Date
    Mar 2012
    Posts
    6
    Character
    Woa Naaki
    World
    Balmung
    Main Class
    Archer Lv 56
    Quote Originally Posted by Klive View Post
    I think people discount the enmity drop more than they should...

    Evasive Jump reduces enmity and that is extremely useful. Dragoon, and monk for that matter, have access to archer abilities. Archer have chameleon and quelling strike. With these, evasive jump, chameleon, and quelling strike, a dragoon can do more damage than a warrior without pulling threat.

    I play BLM mostly and my damage would be greatly reduced without enmity drops. Freeze drops me from red to green, most times. Throw in the fact I'm using quelling strike and chameleon when ever I can, I'm generally at less threat but have done more damage than the other character without them.

    In short, do not down play the enmity reducers. A good dragoon will be at higher damage and but at lower threat at any given time. Lower enmity means the dragoon can loose on WS more readily without the worry of pulling threat.

    On a side note: I run WHM a lot and as such even if a DPS warrior pulls threat, it annoys me greatly. I do not like playing 'guess who is going to take the next hit' because the DPS warrior is being uncontrolled in enmity.
    Dragoon doesn't flat out do more damage than Warrior. It's pretty even honestly. Threat drops aren't that important in that instance. Has your server not caught onto warrior burns yet? Warriors do great damage. Monks can top them on certain fights, but Dragoons really can't.

    This kind of thing isn't hard to heal if you aren't completely lazy.

    edit: BLM damage is really enmity dependent, but WAR damage really isn't. All you need is a WHM that isn't half AFK.
    (1)

  3. #3
    Player
    Akira's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    405
    Character
    Akira Torytomi
    World
    Balmung
    Main Class
    Reaper Lv 100
    im getting tired of it too its getting to the point where im about to say i go dragoon or monk or not at all and not care about it, monk and dragoon are good classes and can outdmg war if played right. even though they make you go war/ranged doesnt mean thats the only way to do things its just the easiest and naturally people take the easy way out as long as it works. thus creating a mindset making them think thats the only way tpo do it its not just them choosing to do it like that
    (5)
    i7 12700k/EVGA RTX 3080 Ti FTW3 Ultra

  4. #4
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    I can name plenty of reasons I'd use my drg over my war, for damage.

    1) I'm not tanking
    2) Dragoon has a higher damage output than warrior on single target due to Keen flurry, not to mention lower WS cooldowns in general.
    3) Tons of enmity mitigation while warrior can only produce it, meaning we will not and wont stop doing damage, ever.
    4) Warriors "easier to position weapon skills" is false, they are no easier to pull off than DRG unless youre doing steel cyclone combo and youre just standing there in the enemies face in which case, youre doing it wrong unless youre tanking.
    5) We also have an AOE ws and an AOE stun when needed.
    6) DRG is far more enjoyable than most classes in this game to me anyway.
    (11)
    Last edited by Hanemakikaze; 03-26-2012 at 02:39 AM.

  5. #5
    Player
    Akira's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    405
    Character
    Akira Torytomi
    World
    Balmung
    Main Class
    Reaper Lv 100
    i can always outdamage war on my dragoon lol and monk you just have to know how to use dragoon and monk
    (1)
    i7 12700k/EVGA RTX 3080 Ti FTW3 Ultra

  6. #6
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Akira View Post
    i can always outdamage war on my dragoon lol and monk you just have to know how to use dragoon and monk
    Lol, This WAR is better than any job bull, is retarded, there will always be a Job that will be the "best in a certain area". That's always a fact. But this talk saying, hey Warrior is better so you screw every other DD job but WAR is the most retarded thing I have ever heard :/.
    (1)

  7. #7
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    WAR builds TP pretty slow. Slow AA and no Invigorate. That slone offsets many of its perks. I really think all the melees are balanced very well.
    (3)

  8. #8
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    You know what I think? I think this Thread has lost it's Marbles!
    (4)

  9. #9
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Well hopefully job balances will fix this when/if they come.
    Honestly I haven't been able to play Dragoon nearly as often as I would like because I'm stuck on Black Mage in Cutter's Cry and looking at being stuck on Monk in Aurum Vale.

    I will say that when I did play DRG in Cutter's Cry it was super useful during the princess fight. Leg Sweep and Ring of Talons destroy the ant soldiers while keeping constant DPS on the princess.

    Chimera was a bit of a challenge though....close range melee are punished for trying to fight Chimera making ranged/magic jobs more useful in the fight. Never mind the fact that speed runs are so much easier when you just spam BLM/BRD....Safe spots can easily be found to avoid Voice of the Dragon while remaining outside of the draw in ability.

    I feel like encounters with bosses need to be balanced better by adding more variety of attacks. The fact that you can stand in the same spot every single encounter with Chimera and KNOW you won't die is a bit stupid and destroys any credibility close range melee could have over Ranged/Magic which is just as detrimental as particular jobs being all around better than others.

    I want all jobs to be viable through proper job balancing AS WELL AS encounter balancing.
    (3)

  10. #10
    Player
    Akira's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    405
    Character
    Akira Torytomi
    World
    Balmung
    Main Class
    Reaper Lv 100
    sigh war whmx2 ranged DDx5 is by no means the only way to do things there are other ways that involve melee like drg/mnk etc just that its easy and from what ive seen a lot of people like easy over anything else its really getting to me i hope se releases a fight where no class/job is preferred over there other, like a fight where ranged are in just as much danger of dying as melee, or a boss that changes resistances like for a few moments he resists ranged/magic dps and only close ranged can dmg him etc
    (2)
    i7 12700k/EVGA RTX 3080 Ti FTW3 Ultra

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