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  1. #1
    Player
    Grubageddon's Avatar
    Join Date
    May 2019
    Posts
    3
    Character
    Smolol Smol
    World
    Mateus
    Main Class
    Arcanist Lv 72
    Bring back crowd control.
    Sure.
    Bring back branching dungeons.
    No. Tedious dungeons with numerous paths are not exciting. They are tedious. They needlessly draw things out while adding little. I used to play WoW, way back in the day. Dungeons like Wailing Caverns, BRD, BRS, and Razorfen Downs were abysmal. They were not fun. They actively pushed me *away* from running dungeons. I despised them then, and I despise them now. The dungeons in ARR weren't/aren't as bad as those in WoW, but they're still a bit tedious. The only reason I run them is for leveling roulette, or maybe to help someone else out. I'm not married. I don't have kids to neglect. I just don't like them.
    Bring back ADVENTURE.
    What? You do realize that within a week people will have plotted out the 'optimal' route, right? And then all those little side-paths will just sit unused by everyone except newbies. Not much ADVENTURE there. Not much ADVENTURE in being stuck in an hour long dungeon, either, for that matter.
    (1)

  2. #2
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Grubageddon View Post
    Bring back ADVENTURE.
    What? You do realize that within a week people will have plotted out the 'optimal' route, right? And then all those little side-paths will just sit unused by everyone except newbies. Not much ADVENTURE there. Not much ADVENTURE in being stuck in an hour long dungeon, either, for that matter.
    For scripted stuff, yeah. But randomised content could have a sense of adventure.
    I was thinking about setting sail (from Limsa or Kugane) to uncharted mini island chains.
    Would be nice to have to navigate to find land and then battle some random enemies for random loot.
    (1)