It evolved into an almost arcadey action game where dungeons are meant to be fast gauntlets of weak enemies in a straight line and the raids are single-room boss fights. They are good at doing what they do but I am there with you in wishing for something a bit different. I feel like they are close to the limit now in finding different ways to dress up the same formula. Almost all of the 5.1x series PvE is plugging more linear scripted battles into the duty finder. Does the BLU update count as non-linear content?

I've been around for years and now wishing more than ever for the patch structure to be shaken up and resources redistributed, but subscriber numbers have been growing which sends the message to just keep doing more of the same. Season 5 feels a lot like Season 4 so far (in gameplay, not storyline). Baldesion Arsenal was an interesting idea (albeit a pain to get inside) but they don't seem to attempt making unique challenges like that until nearer the end of each 2-year cycle.