Hello.
It's challenging but very possible to just use 2 and craft. As long as you keep all the crafts at close to the same level you really only need one set of five materials per xpac. For the odd recipes that require other parts, just buy/make those as needed.
Sure, if retainers were just for space, its whatever; however, they are more than that. Regardless of how someone utilizes them, the fact remains they are the only means of achieving more market board slots as well as procuring certain materials (might've changed, since some can come from fc exploration as well) and minions. Lulgilmaking/lulminions aside, needing to pay money for such a thing is a bit disrespectful given the age this game has on it.To be fair, since ARR more and more gear has been able to be put into the Armoire, we've had the glamour chest added and recently expanded, the chocobo saddlebag added and the currency tab created. Coupled with 2 retainers with 175 slots each and our inventory/armoury chest, the normal player has over 1000 inventory slots which is enough really. Inventory space has been addressed a number of times but of course they're not going to straight up give each player a third retainer. Perhaps they could expand it by giving us another page so that the item cap is 200, 175 is a bit of an obscure number
I'd like to see primal totems and raid drops added to the currency tab personally
Wish crafter benches had high end crafted versions that included craft mat storage.
Just stating that it's extremely possible to craft with proper inventory management doesn't mean that you're defending not getting extra inventory.
I also only use 2 retainers. I'd love more, but saying more required for crafting is absurd.
I don't mind going and getting something that is old and that I am not holding. But timers for nodes below the current expansion is garbage. Strangely when you mention that in other threads they all say just "venture it". Isn't the whole point to have less retainers.
Also defending SE about inventory is a little questionable. Considering the limits of real world resources. They can't give us all a million inventory slots. Yet they not only add new mats every expansion also a lot of patches. Plus they make the new mats require mats from other expansions. Peoples arguments would sound a lot better if everyone knew when 5.0 hit the 4.X stuff could go to the vendor and so on and so on.
Last edited by Moonlite; 10-29-2019 at 07:49 AM.
Much cheaper just to have alt account and have 8 characters with 2 retainers each on it than paying for extra retainers. If you trade back and forth could have total of 32 retainers with both accounts.
Forget the retainers and their insanely slow interface. Limit them to gathering stuff for you. Build the MB selling UI into the MB itself. Item storage? Implement a BANK that you can buy expansion slots for, and see all of it's contents with ONE click.
They are not going to add in game inventory space as long as we are buying extra retainers. Please do NOT add a bank with more inventory spots to be bought. There's too much "buy extra" stuff as there is, especially when paying a sub.
And they're going to continue with the item bloat to incentivize buying retainers.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
how am I defending square, I just said you don't need more than 2 retainers to be a crafter, you just need to know what each item is used for and if they are worth keeping and when they increased the item carry to 999 for one slot, they greatly increased the inventory because you used to need multiple slots for all items which are used often.I don't mind going and getting something that is old and that I am not holding. But timers for nodes below the current expansion is garbage. Strangely when you mention that in other threads they all say just "venture it". Isn't the whole point to have less retainers.
Also defending SE about inventory is a little questionable. Considering the limits of real world resources. They can't give us all a million inventory slots. Yet they not only add new mats every expansion also a lot of patches. Plus they make the new mats require mats from other expansions. Peoples arguments would sound a lot better if everyone knew when 5.0 hit the 4.X stuff could go to the vendor and so on and so on.
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