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  1. #101
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah (Wutai)
    Posts
    429
    Quote Originally Posted by kro View Post
    In Cutters, you have to kill almost every mob to clear it anyway. The only ones you can skip are a few mobs in the cactaur room and the last few peistes before the final boss.

    I don't get how people think that clearing every single mob is somehow more "honorable" than clearing the dungeon quickly. It's just easier. It's for people that believe timesink > challenge. Changing the speed run condition to a "clear all mobs" condition lowers the incentive to perform well and the sense of achievement you get from completing something difficult.

    Some people just need to accept the fact that they can't get every item in the game if they aren't willing to put in the effort involved in clearing a speed run. There are so many complaints about how this game is too easy when other people clear the endgame content in a few days. Yet when it comes time for them to do the content themselves they complain because speed run is too hard or that it forces them to play in a style they don't like.

    What this says to me is that the level of difficulty is actually pretty fair. Of course, the drop rates are not. I think every sensible person believes that reward should be proportional to the level of difficulty involved. If SE made a dungeon with no timer, they would most likely reduce the usefulness of the rewards. Are people going to do dungeons that don't offer best-in-slot gear? Is designing that even worth the effort? Look at Totorak and Shposhae and I think you'll find your answer.



    In a game that lets you switch classes on the fly, having the right party setup will always be a part of optimization.

    I consider the ability to change party makeup mid-dungeon one of the main strengths of this game. It's very FF5ish. Speed run itself is not the problem if you can't play your favorite job to complete it. The real issues are:

    1) The Armory System
    2) Class balance
    3) Unwillingness of players to experiment and make other setups work
    This^^

    +1..
    (0)

  2. #102
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by ChiefCurrahee View Post
    Well done DocMog, my hat is off to you.
    Thank you.

    From now on when new content hits, I won't be uploading our first kill.

    Instead, I will reform the party to something more diverse, and beat the boss again, I'll upload that video. Maybe it will help the community realize that diversity is indeed possible.

    I can see why people would want to just do what works, and by watching the top LS's vids want to stick to those tactics instead of trying something new.

    By doing what I said above, hopefully I can force some innovation on the community by NOT releasing our videos of optimal setups.
    (0)

  3. #103
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    On being forced to class stack, it might be a whacky theory but I've found people perform best on jobs they like playing which usually makes runs go more smoothly especially after some practice and following directions.

    Side derail: I was introduced to straight tanking Coincounter today, how reliable is using Featherfoot to avoid 100-ton Swing if anyone has tried it? Foresight was phenomenal so I'm curious about Featherfoot.

    edit: Another question: In the future if my group gets good enough to Speed Run, do you need to fulfill the requirements for all chests in order to get the chest that has the "best items" or is it only the Speed Run chest that gives them?
    (1)

  4. #104
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Featherfoot is really nice, you can dodge almost 90% of 100T Swing, but if you don't, you die, so i dont suggest you to use it.

    Only the speed run give the 5th chest, you can skip the others chest pop condition if your only interest if this chest.
    (1)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  5. #105
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Thank you.

    And that is nice about the Speed Run chest. It's seriously not a problem at the end of the day then since you will most likely get all you need from the other chests long before you get what you need from the Speed chest (although if your group is large it's understandable to want all of them to pop at once) and if you don't have to spend time fulfilling extra conditions you can save some time.
    (0)

  6. #106
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    I wonder if everyone realizes you don't have to get all 5 chests and a speed run.

    You can get the speed run by itself you know.. skip another chest or two to save enough time to get the speed run chest.

    For instance, skip the killing of imperials to shave off 5 minutes and get the speed run chest instead.

    just sayin'
    (0)

  7. #107
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    You also wouldn't have to go out of your way to get Spiked Armguard chests =P
    (0)

  8. #108
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Estellios View Post
    You also wouldn't have to go out of your way to get Spiked Armguard chests =P
    But

    WHO IN THEIR RIGHT MIND WOULDN'T!?
    (0)

  9. #109
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Speed runs aren't a bad idea... I would just like to see alternative objectives also...
    Like maybe a boss that can be completely skipped... but killing it makes an extra chest pop up after the Morbol...
    or even 3 optional bosses throughout the dungeon....
    It still would amount to a speed run though because getting to and killing the three optional bosses AND the Morbol in one hour run would require a lot of push, drive and skill

    Quote Originally Posted by DoctorMog View Post
    Thank you.
    I was actually impressed that all classes were present... aside from a couple Mog deaths it was actually a very well done run....
    The only thing I didn't like in the video was the way Midlander females run... I've hated it since launch...
    Do you think you'll change race if given the option at 2.0?
    (0)

  10. #110
    Player
    Disturbed's Avatar
    Join Date
    Mar 2012
    Posts
    16
    Character
    Judge Torx
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50

    real reason for timers

    Do you guys want to know the real reason timers exist, and thus the implementation of speed timers? Because SE can't devote enough servers to each individual instance and can't have parties inside the instance for more than X amount of time otherwise other groups wouldn't be able to participate.

    GG SE NO RE
    (0)

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