
You can't fix the Void in MSQ without making a significant number of optional dungeons and 24 mans required content to progress, otherwise their stories will make no sense if you've fixed the Void.To be fair, visiting other worlds has been a plot point in numerous Final Fantasy titles. I'm fairly certain that we'll be exploring more of the Source in the future, though I wouldn't be opposed to visiting other Shards so long as the story told is an engaging one.
The Void, in particular, is of great interest to me. I quite like the aesthetics involved and would love to see more. As a plot point, finding a way to fix it would be of benefit to multiple individuals which further makes it worthy of a potential expansion premise.
The CT raids, the Mhach raids, the Amdapor dungeons, etc.
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