I get new ppl in my linkshell and they have 2-3 capped fighting classes in under a month. For a mmo this is absurdly fast.

Pwrlvling is horribly broken as I can take a new player and almost have them with 7/7 fighting classes in 2 weeks. This needs to be removed... easy fix really. Who ever the highest level in the party is when it is claimed the xp is based off that, aka exactly like XI. No clue why that was ever changed.

Atm the leveling curve is great for those who can play < 10hrs a week. Any gamer who plays more then just weekends though this leveling curve is absurdly low. 1-10 is about an hour. 10-20 maby 2-3 hrs. 20-40 in a group is maby 1hr a level. 40-50 literally is like 7 hrs considering you are getting over 100k xp/hr at this level.

A MMO should not be like an offline game. It is suppose to be a game that never ends... completing the majority of the journey in mere weeks is absurd and has no place in the mmo genre.