Quote Originally Posted by illriginalized View Post
Problem is.. we don't have enough jobs/classes. And that latest patch was a joke. I rather SE give us LARGE patches with all kinds of content once every few months than these small pathetic patches that everyone completes within a week..

The exp rate is fine where it is. The amount of content we get within each patch.. isn't.

Edit: I find you to be a hypocrite. You took advantage of the exp rate.. look at you with all your capped levels.. and now you wanna screw all the newer players by telling SE, "ok I've capped everything, now you should make it more difficult for newer players".


Now I'm glad your LS is having a hard time with the AV/CC rewards.
You are missing the point saying that .... it is because the lvling system is too fast that the patches dosent last.

You can easily get a job from 0 to 50 in 2 or 3 days. Then run around for a couple of hours to get the job.
This is the real problem that kills the game.

Toto-rak is useless because there is no use for those lvl 30 stuff.
NMs are useless because most of them drop 35 stuff.
Quests become irrelevant since the items and experience given can be obtained by 1 min in an EXP party.
Low level crafts are also useless since you level to fast. low level items that should be cheap because a lot of people make them become expensive since no one bother to make them.

Then when the leveling is done what do we have left .... Crafting CC AV Ifrit Moogle, still better than only ifrit and moogle but people get my point i think.

The content is a part of the problem but it would be way better if the pace of the game was slower.

Slowing Xp would make a lot more stuff relevant but this is my opinion.