Quote Originally Posted by Corbeau View Post
Congrats, you've cracked the code behind this game's raid design!
It doesn't have to be, though. If enough people complained about the handicap of the controls itself rather than merely refusing any and all systems that make its flaws obvious -- be they fights that require snap-healing on a target other than just oneself or the tanks or systems like AST's cards -- we could perhaps get any of the plethora of features that other games have used to bring controllers nearer to parity: target scan, smart targeting, secondary focus targets, setting targeting schemes, conditionals, not actively disadvantaging macro usage just for a further pretense of difficulty that will disproportionately hurt controller users and those with physical handicaps, etc., etc.