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  1. #1
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by wereotter View Post
    I think this is more about having Embolden buff all damage. That means that other casters as well as healers will get a boost as well as ninjutsu, Holy Spirit, and all the other magical attacks that physical DPS deal
    On one hand having it effect everything makes it pretty much the best buff in the game, on the other hand rdm is already in need of a buff compared to smn. The only "issue" is it could create some really dumb synergy with blm, burning 2 or maybe 3 polyglot stacks during embolden for massive multiplicative buff stacking on the 2 min lineup, but i dont necessarily think party comps that arn't double melee are a problem so just my take
    (1)
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  2. #2
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by ReiMakoto View Post
    On one hand having it effect everything makes it pretty much the best buff in the game, on the other hand rdm is already in need of a buff compared to smn. The only "issue" is it could create some really dumb synergy with blm, burning 2 or maybe 3 polyglot stacks during embolden for massive multiplicative buff stacking on the 2 min lineup, but i dont necessarily think party comps that arn't double melee are a problem so just my take
    well making it effect everything doesn't even need to be a buff, you could aswell make it a big weaker at the same time, bring it down from 10 to 8 and falling off from there or whatever (buff redmage elsewhere, i mean buff it anyways (and bring summoner down a bit at least)) i would think making it effect every kind of damage would mostly be usefull in a "less effected by composition" way, i mean double casters is the exception anyways but really, there's zero need for extra encouragements to take double melee
    (0)