Quote Originally Posted by Maero View Post
And i had predicted this. Smn community is never happy unless they are at the top and each expansion SE always oblige
As for Red Mage, playing it more again it feels pretty good. I still think they should make changes to embolden and the like but am not crying about it, lol
Well I do have to give summoners a break here... every expansion at the outset they get nerfed hard... so bad they end up nearly at the bottom of the pile.

It makes it completely pointless to play one when an expansion comes out. Then the Devs realize their mistake and then overbuff them but usually it makes playing every new expansion as a Summoner pointless until they get around to rebuffing them. It happened in Heavensward, Stormblood, and even in this new expansion.

That aside,

I honestly, though greatful for potency buff... feel the real problem with Red Mage is moreso with their Big Melee Combo which is kind of the Red Mage's version of Dreadwyrm and Deathflare combo.

While I can do it with Summoner a good 3-4 times in a long fight, with Red Mage I can only manage to get off 2 or 3 in the same time period. So the number of Big Melee + VerFlare/Verholy needs to increase to the same amount of time.

I don't think the Potency Increase was the real solution here... but the Guage filling faster to do more of the Red Mage version of the Super Combo is the solution the way the Summoner is able to is the solution. Like a much shorter CD on Manafication.