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  1. #1
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Every one of the core spells used for single target damage got a buff as well as out weavable skills.

    The only change I have a wait and see attitude about is acceleration. Honestly I’d have preferred it get charges rather than buff all three of the following skills. At 55 seconds I’m not sure how well this will work into realigning mana levels after Verholy/Verflare or if it will cause us to get to 80/80 before Corps-a-Corps comes off cooldown. I’m going to have to play with it and see how it works out.
    (0)

  2. #2
    Player
    Leidiriv's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Leidri'sae Bherre
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by wereotter View Post
    Every one of the core spells used for single target damage got a buff as well as out weavable skills.

    The only change I have a wait and see attitude about is acceleration. Honestly I’d have preferred it get charges rather than buff all three of the following skills. At 55 seconds I’m not sure how well this will work into realigning mana levels after Verholy/Verflare or if it will cause us to get to 80/80 before Corps-a-Corps comes off cooldown. I’m going to have to play with it and see how it works out.
    what does getting to 80/80 have to do with Corps-a-corps? This is just a flat-out buff to Accel and makes our mana generation more consistent. Having charges would have absolutely destroyed Accel, given how we use it in the opener. For instance, we can now guarantee the Perfect Proc Opener every single time (can't do that with charges) and even if we generate too much mana thanks to this change we have the newly buffed Enchanted Reprise to minimize how much we overcap by.
    (4)