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  1. #1
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100

    Minimum ilvl requirement added to 3.x and 4.x leveling dungeons, and...

    ... I couldn't help but notice this, so I'm taking a moment proper to gloat.


    The Dusk Vigil 100
    Sohm Al 105
    The Aery 110
    The Vault 115
    The Great Gubal Library 120
    The Sirensong Sea 240
    Shisui of the Violet Tides 245
    Bardam's Mettle 250
    Doma Castle 255
    Castrum Abania 260
    Holminster Switch 370
    Dohn Mheg 375
    The Qitana Ravel 380
    Malikah's Well 385
    Mt. Gulg 390

    (4)

  2. #2
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    It's a nice start but I will say some of these dungeons will still be a pain at those ilvls.
    (3)

  3. #3
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    That's why it's a minimum ilvl, not a "dungeon is now faceroll" ilvl.

    I'm happy as long as it gets rid of the people in Sirensong rocking a set of original AF/Ironworks. I'm sure I am not the only one who's run into that.
    (15)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Fynlar View Post
    That's why it's a minimum ilvl, not a "dungeon is now faceroll" ilvl.

    I'm happy as long as it gets rid of the people in Sirensong rocking a set of original AF/Ironworks. I'm sure I am not the only one who's run into that.
    If you're in 260 in castrum you're going to get blown up. I feel sorry for the healer that has to heal you.
    (13)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #5
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Deceptus View Post
    If you're in 260 in castrum you're going to get blown up. I feel sorry for the healer that has to heal you.
    In SHB? Hardly. Dungeon's been nerfed on top of the sheer potency changes + substat scalings when syncing down basically eradicating any sense of difficulty if the tank & healer know how to hit their Cooldowns. MY bf ran through the place on his 260 (well, mix of 260 & 270 shire gear, but closer to 260) GNB with me healing when he was leveling. It was such a huge breeze; only time it ever got remotely sketch was the final boss, but his buster has always hurt anyway. Even had plenty of time to dps through the dungeon too.

    Now if you get both a tank AND a healer that don't know what their OGCDs are I'd be inclined to agree with ya.
    (2)
    Last edited by MariaArvana; 10-26-2019 at 12:56 AM.

  6. #6
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Can we do that for Trials, too, so people are properly geared for Titania?
    (7)

  7. #7
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Berteaux_Braumegain View Post
    Can we do that for Trials, too, so people are properly geared for Titania?
    They still fail the DPS check at i460 lol.

    Quote Originally Posted by CaptainLagbeard View Post
    Now if only they made the dungeons give out Tomestones of Poetics to ensure people can get the lvl 50/60/70 gear and get it upgraded to meet the ilvl requirements.
    All dungeons should just give guaranteed gear drops. Or do they? Not really sure XD
    (1)
    Last edited by Rasikko; 10-26-2019 at 03:17 PM.

  8. #8
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Get ready to always run Satasha and Copperbell Mines due to iLvl cheesing I guess.
    (2)

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ElazulHP View Post
    Get ready to always run Satasha and Copperbell Mines due to iLvl cheesing I guess.
    If you cheese your ilvl, you'll only increase the chance you'll get Aurum Vale or Dzemael Darkhold
    (9)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  10. #10
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    260 in Castrum Abania? 270 starts to show its limitations in Bardam's Mettle, let alone Doma Castle.
    (9)

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